]> git.tdb.fi Git - libs/gl.git/blobdiff - source/object.cpp
Tweak the shader functions in Renderer
[libs/gl.git] / source / object.cpp
index 06062fc099da69e169f0f23431c5445ce931216b..964099e51e4022c09335c16b7ca023d491de7c26 100644 (file)
@@ -77,7 +77,7 @@ void Object::render(Renderer &renderer, const Tag &tag) const
                return;
 
        Renderer::Push push(renderer);
-       renderer.set_shader(pass->get_shader_program(), pass->get_shader_data());
+       renderer.set_shader_program(pass->get_shader_program(), pass->get_shader_data());
        renderer.set_material(pass->get_material());
        renderer.set_texturing(pass->get_texturing());
 
@@ -91,7 +91,7 @@ void Object::render(Renderer &renderer, const ObjectInstance &inst, const Tag &t
                return;
 
        Renderer::Push push(renderer);
-       renderer.set_shader(pass->get_shader_program(), pass->get_shader_data());
+       renderer.set_shader_program(pass->get_shader_program(), pass->get_shader_data());
        renderer.set_material(pass->get_material());
        renderer.set_texturing(pass->get_texturing());