create_buffers();
else
{
- vertices.use_vertex_buffer(0);
+ vertices.use_buffer(0);
delete vbuf;
vbuf = 0;
delete ibuf;
if(!vbuf)
vbuf = new Buffer(ARRAY_BUFFER);
- vertices.use_vertex_buffer(vbuf);
+ vertices.use_buffer(vbuf);
if(!ibuf)
ibuf = new Buffer(ELEMENT_ARRAY_BUFFER);