]> git.tdb.fi Git - libs/gl.git/blobdiff - source/mesh.cpp
Let Batch decide whether appending is possible
[libs/gl.git] / source / mesh.cpp
index 508054a521346ac45e394848fb0c7ec11f0fe799..572ac6195502afc97259a45857d94998c666fa4d 100644 (file)
@@ -1,6 +1,5 @@
 #include "buffer.h"
 #include "mesh.h"
-#include "nv_primitive_restart.h"
 #include "renderer.h"
 
 using namespace std;
@@ -63,22 +62,13 @@ float *Mesh::modify_vertex(unsigned i)
 
 void Mesh::add_batch(const Batch &b)
 {
-       bool can_append = false;
-       if(!batches.empty())
-       {
-               PrimitiveType type = b.get_type();
-               can_append = (type==batches.back().get_type() &&
-                       type!=LINE_STRIP && type!=LINE_LOOP && type!=POLYGON &&
-                       (type!=TRIANGLE_FAN || NV_primitive_restart));
-       }
-
        if(defer_ibuf)
        {
                ibuf = new Buffer(ELEMENT_ARRAY_BUFFER);
                defer_ibuf = false;
        }
 
-       if(can_append)
+       if(!batches.empty() && batches.back().can_append(b.get_type()))
                batches.back().append(b);
        else
        {