]> git.tdb.fi Git - libs/gl.git/blobdiff - source/mesh.cpp
Remove separate element_buffer from Renderer, get it from mesh instead
[libs/gl.git] / source / mesh.cpp
index d1cb77f143c7a1ede2e5873fc1a21bb6c331d568..301c00f94b331fc6c87087bc9f79a8b558c675a0 100644 (file)
@@ -170,7 +170,6 @@ void Mesh::draw(Renderer &renderer) const
        }
 
        renderer.set_mesh(this);
-       renderer.set_element_buffer(ibuf);
        renderer.set_winding_test(winding);
 
        for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)