]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/technique.cpp
Use C++11 features with containers
[libs/gl.git] / source / materials / technique.cpp
index 12111e5e675305aa98859bf1ba58f2c332bb544e..ef1764112c4f3de6b98a2310ce67b84267e34e9d 100644 (file)
@@ -1,5 +1,6 @@
 #include <msp/core/refptr.h>
 #include <msp/datafile/collection.h>
+#include <msp/fs/utils.h>
 #include <msp/strings/format.h>
 #include "material.h"
 #include "program.h"
@@ -30,19 +31,19 @@ const RenderPass &Technique::get_pass(Tag tag) const
 
 const RenderPass *Technique::find_pass(Tag tag) const
 {
-       PassMap::const_iterator i = passes.find(tag);
+       auto i = passes.find(tag);
        return (i!=passes.end() ? &i->second : 0);
 }
 
 bool Technique::replace_texture(const string &slot, const Texture &tex)
 {
        bool replaced = false;
-       for(PassMap::iterator i=passes.begin(); i!=passes.end(); ++i)
+       for(auto &kvp: passes)
        {
-               Tag tag = i->second.get_texture_tag(slot);
+               Tag tag = kvp.second.get_texture_tag(slot);
                if(tag.id)
                {
-                       i->second.set_texture(tag, &tex);
+                       kvp.second.set_texture(tag, &tex);
                        replaced = true;
                }
        }
@@ -53,12 +54,12 @@ bool Technique::replace_texture(const string &slot, const Texture &tex)
 bool Technique::replace_material(const string &slot, const Material &mat)
 {
        bool replaced = false;
-       for(PassMap::iterator i=passes.begin(); i!=passes.end(); ++i)
+       for(auto &kvp: passes)
        {
-               const string &pass_slot = i->second.get_material_slot_name();
+               const string &pass_slot = kvp.second.get_material_slot_name();
                if(!pass_slot.empty() && pass_slot==slot)
                {
-                       i->second.set_material(&mat);
+                       kvp.second.set_material(&mat);
                        replaced = true;
                }
        }
@@ -70,24 +71,24 @@ bool Technique::replace_uniforms(const ProgramData &shdata)
 {
        bool replaced = false;
        const vector<Tag> &uniform_tags = shdata.get_uniform_tags();
-       for(PassMap::iterator i=passes.begin(); i!=passes.end(); ++i)
+       for(auto &kvp: passes)
        {
                RefPtr<ProgramData> new_shdata;
-               for(vector<Tag>::const_iterator j=uniform_tags.begin(); j!=uniform_tags.end(); ++j)
+               for(Tag t: uniform_tags)
                {
-                       Tag tag = i->second.get_slotted_uniform_tag(*j);
+                       Tag tag = kvp.second.get_slotted_uniform_tag(t);
                        if(!tag.id)
                                continue;
 
                        if(!new_shdata)
-                               new_shdata = new ProgramData(*i->second.get_shader_data());
+                               new_shdata = new ProgramData(*kvp.second.get_shader_data());
 
-                       new_shdata->uniform(tag, shdata.get_uniform(*j));
+                       new_shdata->uniform(tag, shdata.get_uniform(t));
                        replaced = true;
                }
 
                if(new_shdata)
-                       i->second.set_shader_program(i->second.get_shader_program(), new_shdata.get());
+                       kvp.second.set_shader_program(kvp.second.get_shader_program(), new_shdata.get());
        }
 
        return replaced;
@@ -95,31 +96,48 @@ bool Technique::replace_uniforms(const ProgramData &shdata)
 
 bool Technique::has_shaders() const
 {
-       for(PassMap::const_iterator i=passes.begin(); i!=passes.end(); ++i)
-               if(i->second.get_shader_program())
+       for(const auto &kvp: passes)
+               if(kvp.second.get_shader_program())
                        return true;
        return false;
 }
 
+void Technique::set_debug_name(const std::string &name)
+{
+#ifdef DEBUG
+       for(auto &kvp: passes)
+               kvp.second.set_debug_name(format("%s [pass:%s]", name, kvp.first.str()));
+#else
+       (void)name;
+#endif
+}
+
+
+DataFile::Loader::ActionMap Technique::Loader::shared_actions;
 
 Technique::Loader::Loader(Technique &t):
        DataFile::CollectionObjectLoader<Technique>(t, 0)
 {
-       init();
+       set_actions(shared_actions);
 }
 
 Technique::Loader::Loader(Technique &t, Collection &c):
        DataFile::CollectionObjectLoader<Technique>(t, &c)
 {
-       init();
+       set_actions(shared_actions);
 }
 
-void Technique::Loader::init()
+void Technique::Loader::init_actions()
 {
        add("inherit", &Loader::inherit);
        add("pass", &Loader::pass);
 }
 
+void Technique::Loader::set_inline_base_name(const string &n)
+{
+       inline_base_name = n;
+}
+
 void Technique::Loader::inherit(const string &n)
 {
        obj.passes = get_collection().get<Technique>(n).get_passes();
@@ -131,7 +149,11 @@ void Technique::Loader::pass(const string &n)
 {
        RenderPass p;
        if(coll)
-               load_sub(p, get_collection());
+       {
+               RenderPass::Loader ldr(p, get_collection());
+               ldr.set_inline_base_name(format("%s/%s.pass", (inline_base_name.empty() ? FS::basename(get_source()) : inline_base_name), n));
+               load_sub_with(ldr);
+       }
        else
                load_sub(p);
 
@@ -160,9 +182,9 @@ void Technique::InheritLoader::material(const string &slot, const string &name)
        RenderPass &pass = get_item(obj.passes, slot);
        if(const Material *base_mat = pass.get_material())
        {
-               for(PassMap::iterator i=obj.passes.begin(); i!=obj.passes.end(); ++i)
-                       if(i->second.get_material()==base_mat)
-                               i->second.set_material(&mat);
+               for(auto &kvp: obj.passes)
+                       if(kvp.second.get_material()==base_mat)
+                               kvp.second.set_material(&mat);
        }
        else
                pass.set_material(&mat);