]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/renderpass.h
Redesign the way shader programs are loaded
[libs/gl.git] / source / materials / renderpass.h
index 9e704376a446b56abb056edf0d1aab803a269f7d..e01b872daf56c2a0af7ec8a1e2d8bcfae7d017d4 100644 (file)
@@ -31,6 +31,8 @@ public:
        private:
                void init();
 
+               static std::string get_shader_name(const std::string &);
+
                void material_inline();
                void material(const std::string &);
                void shader(const std::string &);