]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/renderpass.h
Move the receive_shadows flag to RenderPass
[libs/gl.git] / source / materials / renderpass.h
index b5b9cfb5af107149f1b01e930193aedae33539ec..46fb7a3535a0bb51a2417e190e3cf3f3dd5a809e 100644 (file)
@@ -79,6 +79,7 @@ private:
        std::string material_slot;
        std::vector<TextureSlot> textures;
        bool back_faces;
+       bool receive_shadows;
 
 public:
        RenderPass();
@@ -102,6 +103,8 @@ public:
        DEPRECATED int get_texture_index(const std::string &) const;
        void set_back_faces(bool);
        bool get_back_faces() const { return back_faces; }
+       void set_receive_shadows(bool);
+       bool get_receive_shadows() const { return receive_shadows; }
 
        void apply(Renderer &) const;
 };