-// Temporary compatibility feature
-string RenderPass::Loader::get_shader_name(const string &n)
-{
- if(n.size()>=5 && !n.compare(n.size()-5, 5, ".glsl"))
- {
- IO::print(IO::cerr, "Warning: Loading module '%s' as shader is deprecated\n", n);
- return n+".shader";
- }
- return n;
-}
-