]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/material.cpp
Access builtin resources through a global instance
[libs/gl.git] / source / materials / material.cpp
index 810ecd174d81fb407730b33b0488b456dcee4f86..b2ee973ad11c0b8d55fc4d6ea14dabaebf31a3a8 100644 (file)
@@ -6,29 +6,37 @@
 #include "resources.h"
 #include "texturing.h"
 #include "uniform.h"
+#include "unlitmaterial.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
-Program *Material::create_compatible_shader() const
+const Program *Material::create_compatible_shader(const map<string, int> &extra_spec) const
 {
-       return new Program(create_program_source());
-}
+       string module_name;
+       map<string, int> spec_values;
+       fill_program_info(module_name, spec_values);
 
-const Program *Material::create_compatible_shader(DataFile::Collection &coll) const
-{
-       string source = create_program_source();
-       string name = format("_material_%016x.glsl", hash64(source));
-       Program *shprog = coll.find<Program>(name);
+       for(map<string, int>::const_iterator i=extra_spec.begin(); i!=extra_spec.end(); ++i)
+               spec_values[i->first] = i->second;
+
+       string info = module_name;
+       for(map<string, int>::const_iterator i=spec_values.begin(); i!=spec_values.end(); ++i)
+               info += format(",%s:%d", i->first, i->second);
+
+       Resources &res = Resources::get_global();
+       string name = format("_material_%016x.shader", hash64(info));
+       Program *shprog = res.find<Program>(name);
        if(shprog)
                return shprog;
 
-       shprog = new Program(create_program_source());
+       const Module &module = res.get<Module>(module_name);
+       shprog = new Program(module, spec_values);
        try
        {
-               coll.add(name, shprog);
+               res.add(name, shprog);
        }
        catch(...)
        {
@@ -39,6 +47,8 @@ const Program *Material::create_compatible_shader(DataFile::Collection &coll) co
        return shprog;
 }
 
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
 void Material::attach_texture_to(const Texture *tex, Texturing &texturing, ProgramData &tex_shdata, const string &name) const
 {
        if(!tex)
@@ -58,6 +68,16 @@ void Material::attach_texture_to(const Texture *tex, Texturing &texturing, Progr
        texturing.attach(unit, *tex, sampler);
        tex_shdata.uniform(name, unit);
 }
+#pragma GCC diagnostic pop
+
+void Material::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+       shdata.set_debug_name(name+" [UBO]");
+#else
+       (void)name;
+#endif
+}
 
 Material::MaterialRegistry &Material::get_material_registry()
 {
@@ -68,6 +88,7 @@ Material::MaterialRegistry &Material::get_material_registry()
                initialized = true;
                registry.register_type<BasicMaterial>("basic");
                registry.register_type<PbrMaterial>("pbr");
+               registry.register_type<UnlitMaterial>("unlit");
        }
        return registry;
 }
@@ -86,7 +107,7 @@ void Material::Loader::init_actions()
        add("sampler", &Loader::sampler);
 }
 
-void Material::Loader::sampler(const std::string &name)
+void Material::Loader::sampler(const string &name)
 {
        obj.sampler = &get_collection().get<Sampler>(name);
 }
@@ -95,14 +116,27 @@ void Material::Loader::sampler(const std::string &name)
 DataFile::Loader::ActionMap Material::GenericLoader::shared_actions;
 
 Material::GenericLoader::GenericLoader(DataFile::Collection *c):
-       coll(c)
+       coll(c),
+       material(0),
+       mat_loader(0)
 {
        set_actions(shared_actions);
 }
 
+Material::GenericLoader::~GenericLoader()
+{
+       delete material;
+       delete mat_loader;
+}
+
 void Material::GenericLoader::init_actions()
 {
-       get_material_registry().add_all(*this);
+       add("type", &GenericLoader::type);
+}
+
+void Material::GenericLoader::type(const DataFile::Symbol &sym)
+{
+       get_material_registry().invoke(sym.name, *this);
 }
 
 } // namespace GL