]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/material.cpp
Use DynamicObjectLoader for Material and Scene generic loaders
[libs/gl.git] / source / materials / material.cpp
index 71610c7cd9174957e0bf650f5f50631c2812ddb7..6d9c0571f429f37e8c2ce265ca8c88e92bfaf70c 100644 (file)
@@ -54,9 +54,9 @@ void Material::set_debug_name(const string &name)
 #endif
 }
 
-Material::MaterialRegistry &Material::get_material_registry()
+Material::GenericLoader::TypeRegistry &Material::get_material_registry()
 {
-       static MaterialRegistry registry;
+       static GenericLoader::TypeRegistry registry;
        static bool initialized = false;
        if(!initialized)
        {
@@ -83,32 +83,5 @@ void Material::Loader::sampler(const string &name)
        obj.sampler = &get_collection().get<Sampler>(name);
 }
 
-
-DataFile::Loader::ActionMap Material::GenericLoader::shared_actions;
-
-Material::GenericLoader::GenericLoader(DataFile::Collection &c):
-       coll(c),
-       material(0),
-       mat_loader(0)
-{
-       set_actions(shared_actions);
-}
-
-Material::GenericLoader::~GenericLoader()
-{
-       delete material;
-       delete mat_loader;
-}
-
-void Material::GenericLoader::init_actions()
-{
-       add("type", &GenericLoader::type);
-}
-
-void Material::GenericLoader::type(const DataFile::Symbol &sym)
-{
-       get_material_registry().invoke(sym.name, *this);
-}
-
 } // namespace GL
 } // namespace Msp