#ifndef MSP_GL_LIGHT_H_
#define MSP_GL_LIGHT_H_
-#include <vector>
#include <msp/datafile/objectloader.h>
+#include <msp/geometry/angle.h>
#include "color.h"
#include "placeable.h"
+#include "vector.h"
namespace Msp {
namespace GL {
-class Matrix;
class ProgramData;
/**