]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/basicmaterial.h
Move the receive_shadows flag to RenderPass
[libs/gl.git] / source / materials / basicmaterial.h
index 2b27b212b6e6f8430dc6e54202fd1a34803bef34..bf4a1c1c5d16bccbec28edbf0f63fd018041f338 100644 (file)
@@ -29,7 +29,6 @@ private:
        Property<Vector3> normal;
        Property<Color> emission;
        Property<float> reflectivity;
-       bool receive_shadows;
 
        static const Tag texture_tags[];
 
@@ -56,7 +55,6 @@ public:
        void set_shininess_map(const Texture *);
        void set_reflectivity(float);
        void set_reflectivity_map(const Texture *);
-       void set_receive_shadows(bool);
 };
 
 } // namespace GL