]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/basicmaterial.cpp
Migrate from LoadableTypeRegistry to TypeRegistry
[libs/gl.git] / source / materials / basicmaterial.cpp
index 362fc9db14e6a8636960bec3a746cd8e62715ed8..5ad694b685803e892032b24a0d199cda86befca7 100644 (file)
@@ -5,6 +5,17 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
+const Tag BasicMaterial::texture_tags[] =
+{
+       Tag("diffuse_map"),
+       Tag("specular_map"),
+       Tag("shininess_map"),
+       Tag("normal_map"),
+       Tag("emission_map"),
+       Tag("reflectivity_map"),
+       Tag()
+};
+
 BasicMaterial::BasicMaterial():
        receive_shadows(false)
 {
@@ -15,38 +26,25 @@ BasicMaterial::BasicMaterial():
        set_reflectivity(0.0f);
 }
 
-string BasicMaterial::create_program_source() const
-{
-       string source = "import phong;\n";
-       if(diffuse.texture)
-               source += "const bool use_diffuse_map = true;\n";
-       if(specular.texture || specular.value.r || specular.value.g || specular.value.b)
-       {
-               source += "const bool use_specular = true;\n";
-               if(specular.texture)
-                       source += "const bool use_specular_map = true;\n";
-               if(shininess.texture)
-                       source += "const bool use_shininess_map = true;\n";
-       }
-       if(normal.texture)
-               source += "const bool use_normal_map = true;\n";
-       if(emission.texture || emission.value.r || emission.value.g || emission.value.b)
-       {
-               source += "const bool use_emission = true;\n";
-               if(emission.texture)
-                       source += "const bool use_emission_map = true;\n";
-       }
-       if(reflectivity.value || reflectivity.texture)
-       {
-               source += "const bool use_reflectivity = true;\n";
-               if (reflectivity.texture)
-                       source += "const bool use_reflectivity_map = true;\n";
-       }
-       if(receive_shadows)
-               source += "const bool use_shadow_map = true;\n";
-       return source;
+void BasicMaterial::fill_program_info(string &module_name, map<string, int> &spec_values) const
+{
+       module_name = "phong.glsl";
+       spec_values["use_diffuse_map"] = (diffuse.texture!=0);
+       bool use_specular = (specular.texture || specular.value.r || specular.value.g || specular.value.b);
+       spec_values["use_specular"] = use_specular;
+       spec_values["use_specular_map"] = (specular.texture!=0);
+       spec_values["use_shininess_map"] = (use_specular && shininess.texture!=0);
+       spec_values["use_normal_map"] = (normal.texture!=0);
+       bool use_emission = (emission.texture || emission.value.r || emission.value.g || emission.value.b);
+       spec_values["use_emission"] = use_emission;
+       spec_values["use_emission_map"] = (emission.texture!=0);
+       spec_values["use_reflectivity"] = (reflectivity.value!=0 || reflectivity.texture!=0);
+       spec_values["use_reflectivity_map"] = (reflectivity.texture!=0);
+       spec_values["use_shadow_map"] = receive_shadows;
 }
 
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
 void BasicMaterial::attach_textures_to(Texturing &texturing, ProgramData &tex_shdata) const
 {
        attach_texture_to(diffuse.texture, texturing, tex_shdata, "diffuse_map");
@@ -56,6 +54,25 @@ void BasicMaterial::attach_textures_to(Texturing &texturing, ProgramData &tex_sh
        attach_texture_to(shininess.texture, texturing, tex_shdata, "shininess_map");
        attach_texture_to(reflectivity.texture, texturing, tex_shdata, "reflectivity_map");
 }
+#pragma GCC diagnostic pop
+
+const Texture *BasicMaterial::get_texture(Tag tag) const
+{
+       if(tag==texture_tags[0])
+               return diffuse.texture;
+       else if(tag==texture_tags[1])
+               return specular.texture;
+       else if(tag==texture_tags[2])
+               return shininess.texture;
+       else if(tag==texture_tags[3])
+               return normal.texture;
+       else if(tag==texture_tags[4])
+               return emission.texture;
+       else if(tag==texture_tags[5])
+               return reflectivity.texture;
+       else
+               return 0;
+}
 
 void BasicMaterial::set_diffuse(const Color &color)
 {