]> git.tdb.fi Git - libs/gl.git/blobdiff - source/material.cpp
Fix material registry initialization bug
[libs/gl.git] / source / material.cpp
index 8bd6e54ca51b4bf1a48d5b86c07da3fe075d76c5..810ecd174d81fb407730b33b0488b456dcee4f86 100644 (file)
@@ -1,22 +1,61 @@
+#include <msp/core/hash.h>
+#include <msp/strings/format.h>
 #include "basicmaterial.h"
 #include "gl.h"
+#include "pbrmaterial.h"
 #include "resources.h"
 #include "texturing.h"
+#include "uniform.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
+Program *Material::create_compatible_shader() const
+{
+       return new Program(create_program_source());
+}
+
+const Program *Material::create_compatible_shader(DataFile::Collection &coll) const
+{
+       string source = create_program_source();
+       string name = format("_material_%016x.glsl", hash64(source));
+       Program *shprog = coll.find<Program>(name);
+       if(shprog)
+               return shprog;
+
+       shprog = new Program(create_program_source());
+       try
+       {
+               coll.add(name, shprog);
+       }
+       catch(...)
+       {
+               delete shprog;
+               throw;
+       }
+
+       return shprog;
+}
+
 void Material::attach_texture_to(const Texture *tex, Texturing &texturing, ProgramData &tex_shdata, const string &name) const
 {
        if(!tex)
                return;
 
-       int unit = texturing.find_free_unit(name);
+       int unit = -1;
+
+       if(const Uniform *uni = tex_shdata.find_uniform(name))
+               if(const Uniform1i *uni_int = dynamic_cast<const Uniform1i *>(uni))
+                       unit = uni_int->get();
+
+       if(unit<0)
+               unit = texturing.find_free_unit(name);
        if(unit<0)
                throw runtime_error("no free texunit");
-       texturing.attach(unit, *tex);
+
+       texturing.attach(unit, *tex, sampler);
        tex_shdata.uniform(name, unit);
 }
 
@@ -26,12 +65,33 @@ Material::MaterialRegistry &Material::get_material_registry()
        static bool initialized = false;
        if(!initialized)
        {
+               initialized = true;
                registry.register_type<BasicMaterial>("basic");
+               registry.register_type<PbrMaterial>("pbr");
        }
        return registry;
 }
 
 
+Material::Loader::Loader(Material &m):
+       CollectionObjectLoader(m, 0)
+{ }
+
+Material::Loader::Loader(Material &m, Collection &c):
+       CollectionObjectLoader(m, &c)
+{ }
+
+void Material::Loader::init_actions()
+{
+       add("sampler", &Loader::sampler);
+}
+
+void Material::Loader::sampler(const std::string &name)
+{
+       obj.sampler = &get_collection().get<Sampler>(name);
+}
+
+
 DataFile::Loader::ActionMap Material::GenericLoader::shared_actions;
 
 Material::GenericLoader::GenericLoader(DataFile::Collection *c):