]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/syntax.cpp
Clear load ID when assigning to a component
[libs/gl.git] / source / glsl / syntax.cpp
index 8b00e82e46eae73f397c599f6a9e3ea0008b4e3a..c37ad0895a86dfd09517b8a7d94d764c3fc4ed8f 100644 (file)
@@ -78,8 +78,7 @@ NodeContainer<C>::NodeContainer(const NodeContainer &c):
 Block::Block(const Block &other):
        Node(other),
        body(other.body),
-       use_braces(other.use_braces),
-       parent(0)
+       use_braces(other.use_braces)
 { }
 
 void Block::visit(NodeVisitor &visitor)
@@ -105,17 +104,6 @@ void VariableReference::visit(NodeVisitor &visitor)
 }
 
 
-InterfaceBlockReference::InterfaceBlockReference(const InterfaceBlockReference &other):
-       Expression(other),
-       name(other.name)
-{ }
-
-void InterfaceBlockReference::visit(NodeVisitor &visitor)
-{
-       visitor.visit(*this);
-}
-
-
 MemberAccess::MemberAccess(const MemberAccess &other):
        Expression(other),
        left(other.left),
@@ -225,6 +213,7 @@ BasicTypeDeclaration::BasicTypeDeclaration(const BasicTypeDeclaration &other):
        kind(other.kind),
        size(other.size),
        sign(other.sign),
+       extended_alignment(other.extended_alignment),
        base(other.base)
        // Do not copy base type
 { }
@@ -248,16 +237,12 @@ StructDeclaration::StructDeclaration()
 
 StructDeclaration::StructDeclaration(const StructDeclaration &other):
        TypeDeclaration(other),
-       members(other.members)
-       // Do not copy interface block
+       members(other.members),
+       block_name(other.block_name),
+       extended_alignment(other.extended_alignment)
+       // Do not copy block declaration
 { }
 
-StructDeclaration::~StructDeclaration()
-{
-       if(interface_block && interface_block->struct_declaration==this)
-               interface_block->struct_declaration = 0;
-}
-
 void StructDeclaration::visit(NodeVisitor &visitor)
 {
        visitor.visit(*this);
@@ -277,7 +262,7 @@ VariableDeclaration::VariableDeclaration(const VariableDeclaration &other):
        array(other.array),
        array_size(other.array_size),
        init_expression(other.init_expression)
-       // Do not copy type and linked declarations
+       // Do not copy pointers to other nodes
 { }
 
 VariableDeclaration::~VariableDeclaration()
@@ -292,30 +277,6 @@ void VariableDeclaration::visit(NodeVisitor &visitor)
 }
 
 
-InterfaceBlock::InterfaceBlock(const InterfaceBlock &other):
-       Statement(other),
-       interface(other.interface),
-       block_name(other.block_name),
-       members(other.members),
-       instance_name(other.instance_name),
-       array(other.array)
-       // Do not copy pointers to other nodes
-{ }
-
-InterfaceBlock::~InterfaceBlock()
-{
-       if(linked_block && linked_block->linked_block==this)
-               linked_block->linked_block = 0;
-       if(struct_declaration && struct_declaration->interface_block==this)
-               struct_declaration->interface_block = 0;
-}
-
-void InterfaceBlock::visit(NodeVisitor &visitor)
-{
-       visitor.visit(*this);
-}
-
-
 FunctionDeclaration::FunctionDeclaration(const FunctionDeclaration &other):
        Statement(other),
        return_type(other.return_type),
@@ -371,7 +332,7 @@ Stage::Stage(Stage::Type t):
 
 const char *Stage::get_stage_name(Type type)
 {
-       static const char *const names[] = { "shared", "vertex", "geometry", "fragment" };
+       static const char *const names[] = { "shared", "vertex", "tess_control", "tess_eval", "geometry", "fragment", "compute" };
        return names[type];
 }
 
@@ -401,10 +362,40 @@ string get_unused_variable_name(const Block &block, const string &base)
        }
 }
 
-int get_layout_value(const Layout &layout, const string &name, int def_value)
+TypeDeclaration *get_ultimate_base_type(TypeDeclaration *type)
 {
-       auto i = find_member(layout.qualifiers, name, &Layout::Qualifier::name);
-       return (i!=layout.qualifiers.end() ? i->value : def_value);
+       if(!type)
+               return 0;
+       while(const BasicTypeDeclaration *basic = dynamic_cast<const BasicTypeDeclaration *>(type))
+       {
+               if(!basic->base_type)
+                       break;
+               type = basic->base_type;
+       }
+       return type;
+}
+
+bool has_layout_qualifier(const Layout *layout, const string &name)
+{
+       if(!layout)
+               return false;
+       auto i = find_member(layout->qualifiers, name, &Layout::Qualifier::name);
+       return i!=layout->qualifiers.end();
+}
+
+int get_layout_value(const Layout *layout, const string &name, int def_value)
+{
+       if(!layout)
+               return def_value;
+       auto i = find_member(layout->qualifiers, name, &Layout::Qualifier::name);
+       return (i!=layout->qualifiers.end() ? i->value : def_value);
+}
+
+void add_layout_qualifier(RefPtr<Layout> &layout, const Layout::Qualifier &q)
+{
+       if(!layout)
+               layout = new Layout;
+       layout->qualifiers.push_back(q);
 }
 
 void add_to_chain(Assignment::Target &target, Assignment::Target::ChainType type, unsigned index)
@@ -414,6 +405,32 @@ void add_to_chain(Assignment::Target &target, Assignment::Target::ChainType type
        ++target.chain_len;
 }
 
+bool targets_overlap(const Assignment::Target &target1, const Assignment::Target &target2)
+{
+       bool overlap = (target1.declaration==target2.declaration);
+       for(unsigned i=0; (overlap && i<target1.chain_len && i<target2.chain_len); ++i)
+       {
+               Assignment::Target::ChainType type1 = static_cast<Assignment::Target::ChainType>(target1.chain[i]&0xC0);
+               Assignment::Target::ChainType type2 = static_cast<Assignment::Target::ChainType>(target2.chain[i]&0xC0);
+               unsigned index1 = target1.chain[i]&0x3F;
+               unsigned index2 = target2.chain[i]&0x3F;
+               if(type1==Assignment::Target::SWIZZLE || type2==Assignment::Target::SWIZZLE)
+               {
+                       if(type1==Assignment::Target::SWIZZLE && type2==Assignment::Target::SWIZZLE)
+                               overlap = index1&index2;
+                       else if(type1==Assignment::Target::ARRAY && index1<4)
+                               overlap = index2&(1<<index1);
+                       else if(type2==Assignment::Target::ARRAY && index2<4)
+                               overlap = index1&(1<<index2);
+                       // Treat other combinations as overlapping (shouldn't happen)
+               }
+               else
+                       overlap = (type1==type2 && (index1==index2 || index1==0x3F || index2==0x3F));
+       }
+
+       return overlap;
+}
+
 } // namespace SL
 } // namespace GL
 } // namespace Msp