writer(content)
{ }
-void SpirVGenerator::apply(Module &module)
+void SpirVGenerator::apply(Module &module, const Features &f)
{
+ features = f;
use_capability(CAP_SHADER);
for(Stage &s: module.stages)
writer.write_op_decorate(var_id, DECO_SPEC_ID, spec_id);
*spec_var_id = var_id;
}
-
- /* It's unclear what should be done if a specialization constant is
- initialized with anything other than a literal. GLSL doesn't seem to
- prohibit that but SPIR-V says OpSpecConstantOp can't be updated via
- specialization. */
}
else
{
writer.end_op(OP_ENTRY_POINT);
if(stage->type==Stage::FRAGMENT)
- writer.write_op(content.exec_modes, OP_EXECUTION_MODE, func_id, EXEC_ORIGIN_LOWER_LEFT);
+ {
+ SpirVExecutionMode origin = (features.target_api==VULKAN ? EXEC_ORIGIN_UPPER_LEFT : EXEC_ORIGIN_LOWER_LEFT);
+ writer.write_op(content.exec_modes, OP_EXECUTION_MODE, func_id, origin);
+ }
else if(stage->type==Stage::GEOMETRY)
use_capability(CAP_GEOMETRY);