writer.write_op_decorate(var_id, DECO_SPEC_ID, spec_id);
*spec_var_id = var_id;
}
-
- /* It's unclear what should be done if a specialization constant is
- initialized with anything other than a literal. GLSL doesn't seem to
- prohibit that but SPIR-V says OpSpecConstantOp can't be updated via
- specialization. */
}
else
{