namespace GL {
namespace SL {
-class DeclarationCombiner: private BlockModifier
+class DeclarationCombiner: private TraversingVisitor
{
private:
bool toplevel;
std::map<std::string, std::vector<FunctionDeclaration *> > functions;
std::map<std::string, VariableDeclaration *> variables;
+ std::set<Node *> nodes_to_remove;
public:
DeclarationCombiner();
- void apply(Stage &s) { visit(s.content); }
+ void apply(Stage &);
private:
virtual void visit(Block &);
virtual void visit(FunctionDeclaration &);
virtual void visit(VariableDeclaration &);
- using BlockModifier::visit;
+ using TraversingVisitor::visit;
};
class VariableResolver: private TraversingVisitor
using TraversingVisitor::visit;
};
-class InterfaceGenerator: private BlockModifier
+class InterfaceGenerator: private TraversingVisitor
{
private:
Stage *stage;
std::string in_prefix;
std::string out_prefix;
unsigned scope_level;
- std::map<std::string, RefPtr<VariableDeclaration> > iface_declarations;
+ Block *current_block;
+ NodeList<Statement>::iterator iface_insert_point;
+ NodeList<Statement>::iterator assignment_insert_point;
+ std::set<Node *> nodes_to_remove;
public:
InterfaceGenerator();
virtual void visit(VariableReference &);
virtual void visit(VariableDeclaration &);
virtual void visit(Passthrough &);
- using BlockModifier::visit;
+ using TraversingVisitor::visit;
};
class DeclarationReorderer: private TraversingVisitor