]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/finalize.h
Assign bindings to all uniform blocks and sampler uniforms
[libs/gl.git] / source / glsl / finalize.h
index 28145aebd9e2837abedcb2b5ec54ae3b8f745414..3db581be732cd3c5ea7e0b40fce67498db9e1e45 100644 (file)
@@ -11,20 +11,33 @@ namespace SL {
 class LocationAllocator: private TraversingVisitor
 {
 private:
+       struct Uniform
+       {
+               int location;
+               int desc_set;
+               int bind_point;
+
+               Uniform(): location(-1), desc_set(-1), bind_point(-1) { }
+       };
+
        std::map<std::string, std::set<unsigned> > used_locations;
-       std::map<std::string, unsigned> uniform_locations;
+       std::map<std::string, Uniform> uniforms;
+       std::map<unsigned, std::set<unsigned> > used_bindings;
        std::vector<VariableDeclaration *> unplaced_variables;
+       std::vector<VariableDeclaration *> unbound_textures;
+       std::vector<InterfaceBlock *> unbound_blocks;
 
 public:
-       void apply(Module &);
+       void apply(Module &, const Features &);
 private:
        void apply(Stage &);
 
        void allocate_locations(const std::string &);
-       void add_location(RefPtr<Layout> &, unsigned);
+       void bind_uniform(RefPtr<Layout> &, const std::string &, unsigned);
+       void add_layout_value(RefPtr<Layout> &, const std::string &, unsigned);
 
        virtual void visit(VariableDeclaration &);
-       virtual void visit(InterfaceBlock &) { }
+       virtual void visit(InterfaceBlock &);
        virtual void visit(FunctionDeclaration &) { }
 };