]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/finalize.h
Handle descriptor sets when allocating uniform locations
[libs/gl.git] / source / glsl / finalize.h
index ab4276f560420b3e289cd7d1a912efa1a83c22b4..19ad594781825a5cef996fe9c1958cb392074395 100644 (file)
@@ -33,9 +33,10 @@ private:
                int desc_set;
                int bind_point;
 
-               Uniform(): location(-1), desc_set(-1), bind_point(-1) { }
+               Uniform(): location(-1), desc_set(0), bind_point(-1) { }
        };
 
+       Features features;
        bool alloc_new = true;
        std::map<std::string, std::set<unsigned> > used_locations;
        std::map<std::string, Uniform> uniforms;