]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/finalize.cpp
Refactor a common part in LocationAllocator into a function
[libs/gl.git] / source / glsl / finalize.cpp
index e89aa4942ad768bb32318dad10cde682de7c78f8..864a128b9230543913a629ff25e4b031af4981aa 100644 (file)
@@ -169,6 +169,17 @@ void LocationAllocator::add_layout_value(RefPtr<Layout> &layout, const string &n
        layout->qualifiers.push_back(Layout::Qualifier(name, value));
 }
 
+bool LocationAllocator::visit_uniform(const string &name, RefPtr<Layout> &layout)
+{
+       int bind_point = (layout ? get_layout_value(*layout, "binding") : -1);
+       if(bind_point>=0)
+       {
+               used_bindings[0].insert(bind_point);
+               uniforms[name].bind_point = bind_point;
+       }
+       return bind_point>=0;
+}
+
 void LocationAllocator::visit(VariableDeclaration &var)
 {
        if(!var.name.compare(0, 3, "gl_"))
@@ -202,17 +213,8 @@ void LocationAllocator::visit(VariableDeclaration &var)
                const TypeDeclaration *type = var.type_declaration;
                while(const BasicTypeDeclaration *basic = dynamic_cast<const BasicTypeDeclaration *>(type))
                        type = basic->base_type;
-               if(dynamic_cast<const ImageTypeDeclaration *>(type))
-               {
-                       int bind_point = (var.layout ? get_layout_value(*var.layout, "binding") : -1);
-                       if(bind_point>=0)
-                       {
-                               used_bindings[0].insert(bind_point);
-                               uniforms[var.name].bind_point = bind_point;
-                       }
-                       else
-                               unbound_textures.push_back(&var);
-               }
+               if(dynamic_cast<const ImageTypeDeclaration *>(type) && !visit_uniform(var.name, var.layout))
+                       unbound_textures.push_back(&var);
        }
 }
 
@@ -230,18 +232,8 @@ void LocationAllocator::visit(InterfaceBlock &iface)
                        push_constant = (i!=iface.layout->qualifiers.end());
                }
 
-               if(!push_constant)
-               {
-                       int bind_point = (iface.layout ? get_layout_value(*iface.layout, "binding") : -1);
-
-                       if(bind_point>=0)
-                       {
-                               used_bindings[0].insert(bind_point);
-                               uniforms[iface.block_name].bind_point = bind_point;
-                       }
-                       else
-                               unbound_blocks.push_back(&iface);
-               }
+               if(!push_constant && !visit_uniform(iface.block_name, iface.layout))
+                       unbound_blocks.push_back(&iface);
        }
 }