]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/finalize.cpp
Fix opcode for matrix inverse
[libs/gl.git] / source / glsl / finalize.cpp
index 6e9a478012e0dad898065da952868d8bf03eff46..192baec550e111313c76a5cde659e37c6604fba8 100644 (file)
@@ -27,17 +27,21 @@ void StructOrganizer::visit(VariableDeclaration &var)
        if(offset>=0)
        {
                int *layout_offset = 0;
+               bool has_matrix_order = false;
                if(var.layout)
                {
                        vector<Layout::Qualifier> &qualifiers = var.layout->qualifiers;
                        for(vector<Layout::Qualifier>::iterator i=qualifiers.begin(); i!=qualifiers.end(); ++i)
+                       {
                                if(i->name=="offset" && i->has_value)
                                {
                                        layout_offset = &i->value;
                                        if(i->value>=offset)
                                                offset = i->value;
-                                       break;
                                }
+                               else if(i->name=="column_major" || i->name=="row_major")
+                                       has_matrix_order = true;
+                       }
                }
 
                MemoryRequirementsCalculator::Result mem_reqs = MemoryRequirementsCalculator().apply(var);
@@ -51,11 +55,16 @@ void StructOrganizer::visit(VariableDeclaration &var)
                        if(!var.layout)
                                var.layout = new Layout;
 
-                       Layout::Qualifier qual;
-                       qual.name = "offset";
-                       qual.has_value = true;
-                       qual.value = offset;
-                       var.layout->qualifiers.push_back(qual);
+                       var.layout->qualifiers.push_back(Layout::Qualifier("offset", offset));
+               }
+
+               if(!has_matrix_order)
+               {
+                       const BasicTypeDeclaration *basic = dynamic_cast<const BasicTypeDeclaration *>(var.type_declaration);
+                       while(basic && basic->kind==BasicTypeDeclaration::ARRAY)
+                               basic = dynamic_cast<const BasicTypeDeclaration *>(basic->base_type);
+                       if(basic && basic->kind==BasicTypeDeclaration::MATRIX)
+                               var.layout->qualifiers.push_back(Layout::Qualifier("column_major"));
                }
 
                offset += mem_reqs.size;
@@ -160,11 +169,7 @@ void LocationAllocator::add_layout_value(RefPtr<Layout> &layout, const string &n
        if(!layout)
                layout = new Layout;
 
-       Layout::Qualifier qual;
-       qual.name = name;
-       qual.has_value = true;
-       qual.value = value;
-       layout->qualifiers.push_back(qual);
+       layout->qualifiers.push_back(Layout::Qualifier(name, value));
 }
 
 void LocationAllocator::visit(VariableDeclaration &var)