]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/finalize.cpp
Allocate locations to interface variables
[libs/gl.git] / source / glsl / finalize.cpp
index 0adb2960b1da3784a4554d9a97b447b12163481d..0805a29e830eb45d626970a80faa1d10ae072c3b 100644 (file)
@@ -3,6 +3,7 @@
 #include <msp/strings/lexicalcast.h>
 #include "finalize.h"
 #include "glsl_error.h"
+#include "reflect.h"
 
 using namespace std;
 
@@ -10,6 +11,113 @@ namespace Msp {
 namespace GL {
 namespace SL {
 
+void LocationAllocator::apply(Module &module)
+{
+       for(list<Stage>::iterator i=module.stages.begin(); i!=module.stages.end(); ++i)
+               apply(*i);
+       allocate_locations("uniform");
+}
+
+void LocationAllocator::apply(Stage &stage)
+{
+       swap(used_locations["in"], used_locations["out"]);
+       used_locations["out"].clear();
+
+       stage.content.visit(*this);
+
+       allocate_locations("in");
+       allocate_locations("out");
+}
+
+void LocationAllocator::allocate_locations(const string &iface)
+{
+       vector<VariableDeclaration *>::iterator write = unplaced_variables.begin();
+       unsigned next = 0;
+       for(vector<VariableDeclaration *>::const_iterator i=unplaced_variables.begin(); i!=unplaced_variables.end(); ++i)
+       {
+               if((*i)->interface!=iface)
+               {
+                       if(write!=i)
+                               *write = *i;
+                       ++write;
+                       continue;
+               }
+
+               if((*i)->interface=="uniform")
+               {
+                       map<string, unsigned>::const_iterator j = uniform_locations.find((*i)->name);
+                       if(j!=uniform_locations.end())
+                       {
+                               add_location((*i)->layout, j->second);
+                               continue;
+                       }
+               }
+
+               set<unsigned> &used = used_locations[(*i)->interface];
+
+               unsigned size = LocationCounter().apply(**i);
+               while(1)
+               {
+                       int blocking = -1;
+                       for(unsigned j=0; j<size; ++j)
+                               if(used.count(next+j))
+                                       blocking = next+j;
+                       if(blocking<0)
+                               break;
+                       next = blocking+1;
+               }
+
+               add_location((*i)->layout, next);
+               if((*i)->interface=="uniform")
+                       uniform_locations[(*i)->name] = next;
+
+               for(unsigned j=0; j<size; ++j)
+                       used.insert(next+j);
+               next += size;
+       }
+
+       unplaced_variables.erase(write, unplaced_variables.end());
+}
+
+void LocationAllocator::add_location(RefPtr<Layout> &layout, unsigned location)
+{
+       if(!layout)
+               layout = new Layout;
+
+       Layout::Qualifier qual;
+       qual.name = "location";
+       qual.has_value = true;
+       qual.value = location;
+       layout->qualifiers.push_back(qual);
+}
+
+void LocationAllocator::visit(VariableDeclaration &var)
+{
+       if(!var.interface.empty() && var.name.compare(0, 3, "gl_"))
+       {
+               int location = (var.layout ? get_layout_value(*var.layout, "location") : -1);
+
+               if(location<0 && var.linked_declaration && var.linked_declaration->layout)
+               {
+                       location = get_layout_value(*var.linked_declaration->layout, "location");
+                       if(location>=0)
+                               add_location(var.layout, location);
+               }
+
+               if(location>=0)
+               {
+                       unsigned size = LocationCounter().apply(var);
+                       for(unsigned i=0; i<size; ++i)
+                               used_locations[var.interface].insert(location+i);
+                       if(var.interface=="uniform")
+                               uniform_locations[var.name] = location;
+               }
+               else
+                       unplaced_variables.push_back(&var);
+       }
+}
+
+
 PrecisionConverter::PrecisionConverter():
        stage(0)
 { }