]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/features.h
Assign bindings to all uniform blocks and sampler uniforms
[libs/gl.git] / source / glsl / features.h
index b65a61e2fc8c0690a2e380ca690755c09b47bcba..31825c028e47f7400cba36b7c1a9eb19690c9215 100644 (file)
@@ -11,12 +11,17 @@ struct Features
 {
        GLApi gl_api;
        Version glsl_version;
+       bool arb_enhanced_layouts;
        bool arb_explicit_attrib_location;
+       bool arb_explicit_uniform_location;
        bool arb_gpu_shader5;
+       bool arb_separate_shader_objects;
        bool arb_uniform_buffer_object;
        bool ext_gpu_shader4;
        bool ext_texture_array;
-       unsigned max_constant_id;
+       unsigned constant_id_range;
+       unsigned uniform_binding_range;
+       unsigned texture_binding_range;
 
        Features();