]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/features.cpp
Improve compatibility checks of location qualifiers in various contexts
[libs/gl.git] / source / glsl / features.cpp
index dab230d339c517f2a4f4bd5a3ecf895b07c08c10..1c19c0b0fa73294298b5303c3bb7c2c41c0c3544 100644 (file)
@@ -1,5 +1,8 @@
+#include <msp/gl/extensions/arb_enhanced_layouts.h>
 #include <msp/gl/extensions/arb_explicit_attrib_location.h>
+#include <msp/gl/extensions/arb_explicit_uniform_location.h>
 #include <msp/gl/extensions/arb_gpu_shader5.h>
+#include <msp/gl/extensions/arb_separate_shader_objects.h>
 #include <msp/gl/extensions/arb_uniform_buffer_object.h>
 #include <msp/gl/extensions/ext_gpu_shader4.h>
 #include <msp/gl/extensions/ext_texture_array.h>
@@ -11,8 +14,11 @@ namespace SL {
 
 Features::Features():
        gl_api(OPENGL),
+       arb_enhanced_layouts(false),
        arb_explicit_attrib_location(false),
+       arb_explicit_uniform_location(false),
        arb_gpu_shader5(false),
+       arb_separate_shader_objects(false),
        arb_uniform_buffer_object(false),
        ext_gpu_shader4(false),
        ext_texture_array(false),
@@ -24,9 +30,11 @@ Features Features::from_context()
        Features features;
        features.gl_api = get_gl_api();
        features.glsl_version = get_glsl_version();
+       features.arb_enhanced_layouts = ARB_enhanced_layouts;
        features.arb_explicit_attrib_location = ARB_explicit_attrib_location;
+       features.arb_explicit_uniform_location = ARB_explicit_uniform_location;
        features.arb_gpu_shader5 = ARB_gpu_shader5;
-       //features.arb_texture_cube_map_array = ARB_texture_cube_map_array;
+       features.arb_separate_shader_objects = ARB_separate_shader_objects;
        features.arb_uniform_buffer_object = ARB_uniform_buffer_object;
        features.ext_gpu_shader4 = EXT_gpu_shader4;
        features.ext_texture_array = EXT_texture_array;
@@ -38,8 +46,11 @@ Features Features::all()
        Features features;
        features.gl_api = OPENGL;
        features.glsl_version = Version(4, 60);
+       features.arb_enhanced_layouts = true;
        features.arb_explicit_attrib_location = true;
+       features.arb_explicit_uniform_location = true;
        features.arb_gpu_shader5 = true;
+       features.arb_separate_shader_objects = true;
        features.arb_uniform_buffer_object = true;
        features.ext_gpu_shader4 = true;
        features.ext_texture_array = true;