#include <msp/core/algorithm.h>
-#include <msp/gl/extensions/ext_gpu_shader4.h>
#include <msp/strings/format.h>
#include "builtin.h"
#include "compatibility.h"
#include "optimize.h"
#include "output.h"
#include "resources.h"
-#include "shader.h"
#undef interface