]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/compatibility.cpp
Report unsupported shader errors through the diagnostic mechanism
[libs/gl.git] / source / glsl / compatibility.cpp
index 9ed0d20c82c8b2a0ecc109c9db4adb55fff5040b..55fa30d9154af0812be6ae5ccf9c7b6e58b56477 100644 (file)
@@ -88,9 +88,20 @@ void LegacyConverter::apply(Stage &s, const Features &feat)
 {
        stage = &s;
        features = feat;
-       if(!supports_stage(s.type))
-               throw unsupported_shader(format("Stage %s is not supported", Stage::get_stage_name(s.type)));
-       s.content.visit(*this);
+       if(supports_stage(s.type))
+               s.content.visit(*this);
+       else
+               unsupported(format("Stage %s is not supported", Stage::get_stage_name(s.type)));
+}
+
+void LegacyConverter::unsupported(const string &reason)
+{
+       Diagnostic diagnostic;
+       diagnostic.severity = Diagnostic::ERR;
+       diagnostic.source = GENERATED_SOURCE;
+       diagnostic.line = 0;
+       diagnostic.message = reason;
+       stage->diagnostics.push_back(diagnostic);
 }
 
 void LegacyConverter::visit(Block &block)
@@ -274,10 +285,13 @@ void LegacyConverter::visit(VariableDeclaration &var)
                        }
                        else if(stage->type==Stage::FRAGMENT && var.interface=="out")
                        {
-                               if(i->value!=0 && !check_extension(&Features::ext_gpu_shader4))
-                                       throw unsupported_shader("EXT_gpu_shader4 is required");
-                               stage->locations[var.name] = i->value;
-                               var.layout->qualifiers.erase(i);
+                               if(check_extension(&Features::ext_gpu_shader4))
+                               {
+                                       stage->locations[var.name] = i->value;
+                                       var.layout->qualifiers.erase(i);
+                               }
+                               else if(i->value!=0)
+                                       unsupported("EXT_gpu_shader4 required for multiple fragment shader outputs");
                        }
 
                        if(var.layout->qualifiers.empty())