]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/compatibility.cpp
Transform interface block contents into structs
[libs/gl.git] / source / glsl / compatibility.cpp
index 0769839430f371c646374f8150cfb0f245e17607..3700a9c9a3379653e661ad0f56799eb454c03c20 100644 (file)
@@ -17,7 +17,7 @@ DefaultPrecisionGenerator::DefaultPrecisionGenerator():
 void DefaultPrecisionGenerator::apply(Stage &s)
 {
        stage = &s;
-       visit(s.content);
+       s.content.visit(*this);
 }
 
 void DefaultPrecisionGenerator::visit(Block &block)
@@ -65,7 +65,7 @@ void DefaultPrecisionGenerator::visit(VariableDeclaration &var)
 
 void PrecisionRemover::apply(Stage &stage)
 {
-       visit(stage.content);
+       stage.content.visit(*this);
        NodeRemover().apply(stage, nodes_to_remove);
 }
 
@@ -88,9 +88,20 @@ void LegacyConverter::apply(Stage &s, const Features &feat)
 {
        stage = &s;
        features = feat;
-       if(!supports_stage(s.type))
-               throw unsupported_shader(format("Stage %s is not supported", Stage::get_stage_name(s.type)));
-       visit(s.content);
+       if(supports_stage(s.type))
+               s.content.visit(*this);
+       else
+               unsupported(format("Stage %s is not supported", Stage::get_stage_name(s.type)));
+}
+
+void LegacyConverter::unsupported(const string &reason)
+{
+       Diagnostic diagnostic;
+       diagnostic.severity = Diagnostic::ERR;
+       diagnostic.source = GENERATED_SOURCE;
+       diagnostic.line = 0;
+       diagnostic.message = reason;
+       stage->diagnostics.push_back(diagnostic);
 }
 
 void LegacyConverter::visit(Block &block)
@@ -150,12 +161,12 @@ void LegacyConverter::visit(VariableReference &var)
        {
                var.name = "gl_FragColor";
                var.declaration = 0;
-               type = "vec4";
+               r_type = "vec4";
        }
        else if(var.declaration)
-               type = var.declaration->type;
+               r_type = var.declaration->type;
        else
-               type = string();
+               r_type.clear();
 }
 
 void LegacyConverter::visit(Assignment &assign)
@@ -178,12 +189,12 @@ void LegacyConverter::visit(FunctionCall &call)
        if(call.name=="texture")
        {
                string sampler_type;
-               type = string();
+               r_type.clear();
                NodeArray<Expression>::iterator i = call.arguments.begin();
                if(i!=call.arguments.end())
                {
                        (*i)->visit(*this);
-                       sampler_type = type;
+                       sampler_type = r_type;
 
                        for(; i!=call.arguments.end(); ++i)
                                (*i)->visit(*this);
@@ -264,21 +275,23 @@ void LegacyConverter::visit(VariableDeclaration &var)
        if(var.layout && !supports_interface_layouts())
        {
                vector<Layout::Qualifier>::iterator i;
-               for(i=var.layout->qualifiers.begin(); (i!=var.layout->qualifiers.end() && i->identifier!="location"); ++i) ;
+               for(i=var.layout->qualifiers.begin(); (i!=var.layout->qualifiers.end() && i->name!="location"); ++i) ;
                if(i!=var.layout->qualifiers.end())
                {
-                       unsigned location = lexical_cast<unsigned>(i->value);
                        if(stage->type==Stage::VERTEX && var.interface=="in")
                        {
-                               stage->locations[var.name] = location;
+                               stage->locations[var.name] = i->value;
                                var.layout->qualifiers.erase(i);
                        }
                        else if(stage->type==Stage::FRAGMENT && var.interface=="out")
                        {
-                               if(location!=0 && !check_extension(&Features::ext_gpu_shader4))
-                                       throw unsupported_shader("EXT_gpu_shader4 is required");
-                               stage->locations[var.name] = location;
-                               var.layout->qualifiers.erase(i);
+                               if(check_extension(&Features::ext_gpu_shader4))
+                               {
+                                       stage->locations[var.name] = i->value;
+                                       var.layout->qualifiers.erase(i);
+                               }
+                               else if(i->value!=0)
+                                       unsupported("EXT_gpu_shader4 required for multiple fragment shader outputs");
                        }
 
                        if(var.layout->qualifiers.empty())
@@ -328,10 +341,20 @@ bool LegacyConverter::supports_interface_blocks(const string &iface) const
 
 void LegacyConverter::visit(InterfaceBlock &iface)
 {
-       if(!supports_interface_blocks(iface.interface))
+       if(!supports_interface_blocks(iface.interface) && iface.type_declaration)
        {
-               stage->content.body.splice(uniform_insert_point, iface.members.body);
-               nodes_to_remove.insert(&iface);
+               if(!iface.instance_name.empty())
+                       unsupported("ARB_uniform_buffer_object required for interface block instances");
+               else if(iface.struct_declaration)
+               {
+                       stage->content.body.splice(uniform_insert_point, iface.struct_declaration->members.body);
+                       nodes_to_remove.insert(&iface);
+                       nodes_to_remove.insert(iface.struct_declaration);
+               }
+               else
+                       /* If the interface block is an array, it should have an instance
+                       name too, so this should never be reached */
+                       throw logic_error("Unexpected interface block configuration");
        }
 }