]> git.tdb.fi Git - libs/gl.git/blobdiff - source/glsl/compatibility.cpp
Remove the using declarations from visitors
[libs/gl.git] / source / glsl / compatibility.cpp
index 0769839430f371c646374f8150cfb0f245e17607..128902f3b9f473bb9df87559d40a231c139ac55e 100644 (file)
@@ -17,7 +17,7 @@ DefaultPrecisionGenerator::DefaultPrecisionGenerator():
 void DefaultPrecisionGenerator::apply(Stage &s)
 {
        stage = &s;
-       visit(s.content);
+       s.content.visit(*this);
 }
 
 void DefaultPrecisionGenerator::visit(Block &block)
@@ -65,7 +65,7 @@ void DefaultPrecisionGenerator::visit(VariableDeclaration &var)
 
 void PrecisionRemover::apply(Stage &stage)
 {
-       visit(stage.content);
+       stage.content.visit(*this);
        NodeRemover().apply(stage, nodes_to_remove);
 }
 
@@ -90,7 +90,7 @@ void LegacyConverter::apply(Stage &s, const Features &feat)
        features = feat;
        if(!supports_stage(s.type))
                throw unsupported_shader(format("Stage %s is not supported", Stage::get_stage_name(s.type)));
-       visit(s.content);
+       s.content.visit(*this);
 }
 
 void LegacyConverter::visit(Block &block)
@@ -264,20 +264,19 @@ void LegacyConverter::visit(VariableDeclaration &var)
        if(var.layout && !supports_interface_layouts())
        {
                vector<Layout::Qualifier>::iterator i;
-               for(i=var.layout->qualifiers.begin(); (i!=var.layout->qualifiers.end() && i->identifier!="location"); ++i) ;
+               for(i=var.layout->qualifiers.begin(); (i!=var.layout->qualifiers.end() && i->name!="location"); ++i) ;
                if(i!=var.layout->qualifiers.end())
                {
-                       unsigned location = lexical_cast<unsigned>(i->value);
                        if(stage->type==Stage::VERTEX && var.interface=="in")
                        {
-                               stage->locations[var.name] = location;
+                               stage->locations[var.name] = i->value;
                                var.layout->qualifiers.erase(i);
                        }
                        else if(stage->type==Stage::FRAGMENT && var.interface=="out")
                        {
-                               if(location!=0 && !check_extension(&Features::ext_gpu_shader4))
+                               if(i->value!=0 && !check_extension(&Features::ext_gpu_shader4))
                                        throw unsupported_shader("EXT_gpu_shader4 is required");
-                               stage->locations[var.name] = location;
+                               stage->locations[var.name] = i->value;
                                var.layout->qualifiers.erase(i);
                        }