]> git.tdb.fi Git - libs/gl.git/blobdiff - source/framebuffer.h
Allocate textures attached to framebuffers automatically
[libs/gl.git] / source / framebuffer.h
index 514208d6db161fd3635f39538760bc6435160b94..89147b2c250cb265be3a7805cb927062499f1655 100644 (file)
@@ -86,11 +86,11 @@ private:
                        Renderbuffer *rbuf;
                        Texture *tex;
                };
-               int level;
+               unsigned level;
 
                Attachment(FramebufferAttachment);
                void set(Renderbuffer &);
-               void set(Texture &, int);
+               void set(Texture &, unsigned);
                void clear();
        };
 
@@ -110,7 +110,7 @@ private:
        void check_size();
 public:
        void attach(FramebufferAttachment attch, Renderbuffer &rbuf);
-       void attach(FramebufferAttachment attch, Texture2D &tex, int level);
+       void attach(FramebufferAttachment attch, Texture2D &tex, unsigned level);
        void detach(FramebufferAttachment attch);
 
        /**
@@ -130,9 +130,6 @@ public:
        static Framebuffer &system();
 private:
        unsigned get_attachment_index(FramebufferAttachment);
-
-public:
-       
 };
 
 inline BufferBits operator|(BufferBits a, BufferBits b)