-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
+#include "error.h"
#include "extension.h"
+#include "ext_framebuffer_blit.h"
#include "ext_framebuffer_object.h"
#include "framebuffer.h"
#include "misc.h"
dirty(0)
{
if(id)
- throw InvalidParameterValue("System framebuffer must have id 0");
+ throw invalid_argument("System framebuffer must have id 0");
int viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
void Framebuffer::attach(FramebufferAttachment attch, Renderbuffer &rbuf)
{
if(!id)
- throw InvalidState("Can't attach to system framebuffer");
+ throw invalid_operation("Framebuffer::attach");
unsigned i = get_attachment_index(attch);
attachments[i].set(rbuf);
void Framebuffer::attach(FramebufferAttachment attch, Texture2D &tex, unsigned level)
{
if(!id)
- throw InvalidState("Can't attach to system framebuffer");
+ throw invalid_operation("Framebuffer::attach");
unsigned i = get_attachment_index(attch);
attachments[i].set(tex, level);
void Framebuffer::detach(FramebufferAttachment attch)
{
if(!id)
- throw InvalidState("Can't detach from system framebuffer");
+ throw invalid_operation("Framebuffer::detach");
unsigned i = get_attachment_index(attch);
attachments[i].clear();
glClear(bits);
}
+void Framebuffer::blit_from(const Framebuffer &other, int sx0, int sy0, int sx1, int sy1, int dx0, int dy0, int dx1, int dy1, BufferBits bits, bool filter)
+{
+ static RequireExtension _ext("GL_EXT_framebuffer_blit");
+
+ const Framebuffer *old = current();
+ if(set_current(this))
+ {
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, id);
+ if(dirty)
+ {
+ update_attachment(dirty);
+ dirty = 0;
+ }
+ }
+ if(old!=&other)
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, other.id);
+
+ glBlitFramebufferEXT(sx0, sy0, sx1, sy1, dx0, dy0, dx1, dy1, bits, (filter ? GL_LINEAR : GL_NEAREST));
+
+ set_current(old);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, (old ? old->id : 0));
+}
+
+void Framebuffer::blit_from(const Framebuffer &other, int sx, int sy, unsigned wd, unsigned ht, int dx, int dy, BufferBits bits)
+{
+ blit_from(other, sx, sy, sx+wd, sy+ht, dx, dy, dx+wd, dy+ht, bits, false);
+}
+
+void Framebuffer::blit_from(const Framebuffer &other, BufferBits bits, bool filter)
+{
+ blit_from(other, 0, 0, other.width, other.height, 0, 0, width, height, bits, filter);
+}
+
void Framebuffer::bind() const
{
if(set_current(this))