]> git.tdb.fi Git - libs/gl.git/blobdiff - source/framebuffer.cpp
Rewrite Bind as two different classes
[libs/gl.git] / source / framebuffer.cpp
index 43b0f94b82e4c882327ef686491453a1bc7cf263..672495182f7f641bbf419c2ea5b35dd28af6c28e 100644 (file)
@@ -1,6 +1,7 @@
+#include <msp/gl/extensions/arb_draw_buffers.h>
+#include <msp/gl/extensions/ext_framebuffer_blit.h>
+#include <msp/gl/extensions/ext_framebuffer_object.h>
 #include "error.h"
-#include "ext_framebuffer_blit.h"
-#include "ext_framebuffer_object.h"
 #include "framebuffer.h"
 #include "misc.h"
 #include "renderbuffer.h"
@@ -11,6 +12,42 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
+void operator<<(LexicalConverter &conv, FramebufferStatus status)
+{
+       switch(status)
+       {
+       case FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
+               conv.result("incomplete attachment");
+               break;
+       case FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
+               conv.result("missing attachment");
+               break;
+       case FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
+               conv.result("mismatched attachment dimensions");
+               break;
+       case FRAMEBUFFER_INCOMPLETE_FORMATS:
+               conv.result("mismatched attachment formats");
+               break;
+       case FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
+               conv.result("missing draw buffer attachment");
+               break;
+       case FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
+               conv.result("missing read buffer attachment");
+               break;
+       case FRAMEBUFFER_UNSUPPORTED:
+               conv.result("unsupported");
+               break;
+       default:
+               conv.result(lexical_cast<string, unsigned>(status, "%#x"));
+               break;
+       }
+}
+
+framebuffer_incomplete::framebuffer_incomplete(FramebufferStatus status):
+       runtime_error(lexical_cast<string>(status))
+{ }
+
+
 Framebuffer::Framebuffer(unsigned i):
        id(i),
        dirty(0)
@@ -46,7 +83,8 @@ void Framebuffer::update_attachment(unsigned mask) const
 {
        if(current()==this)
        {
-               GLenum color_buf = GL_NONE;
+               std::vector<GLenum> color_bufs;
+               color_bufs.reserve(attachments.size());
                for(unsigned i=0; i<attachments.size(); ++i)
                {
                        const Attachment &attch = attachments[i];
@@ -69,10 +107,25 @@ void Framebuffer::update_attachment(unsigned mask) const
                        }
 
                        if(attch.attachment>=COLOR_ATTACHMENT0 && attch.attachment<=COLOR_ATTACHMENT3)
-                               color_buf = attch.attachment;
+                               color_bufs.push_back(attch.attachment);
                }
 
-               glDrawBuffer(color_buf);
+               if(color_bufs.empty())
+               {
+                       glDrawBuffer(GL_NONE);
+                       glReadBuffer(GL_NONE);
+               }
+               else if(color_bufs.size()==1)
+               {
+                       glDrawBuffer(color_bufs.front());
+                       glReadBuffer(color_bufs.front());
+               }
+               else
+               {
+                       static Require _req(ARB_draw_buffers);
+                       glDrawBuffers(color_bufs.size(), &color_bufs[0]);
+                       glReadBuffer(color_bufs.front());
+               }
        }
        else
                dirty |= mask;
@@ -160,13 +213,20 @@ void Framebuffer::detach(FramebufferAttachment attch)
 
 FramebufferStatus Framebuffer::check_status() const
 {
-       Bind _bind(this, true);
+       BindRestore _bind(this);
        return static_cast<FramebufferStatus>(glCheckFramebufferStatus(GL_FRAMEBUFFER));
 }
 
+void Framebuffer::require_complete() const
+{
+       FramebufferStatus status = check_status();
+       if(status!=FRAMEBUFFER_COMPLETE)
+               throw framebuffer_incomplete(status);
+}
+
 void Framebuffer::clear(BufferBits bits)
 {
-       Bind _bind(this, true);
+       BindRestore _bind(this);
        glClear(bits);
 }
 
@@ -219,7 +279,7 @@ void Framebuffer::bind() const
 }
 
 const Framebuffer *Framebuffer::current()
-{      
+{
        if(!cur_obj)
                cur_obj = &system();
        return cur_obj;