const Texture2D &get_texture() const;
void add_glyph(unsigned, float, float, float, float, float, float, float, float, float);
float get_native_size() const { return native_size; }
- float get_default_size() const { return native_size; } // Deprecated
float get_ascent() const { return ascent; }
float get_descent() const { return descent; }