]> git.tdb.fi Git - libs/gl.git/blobdiff - source/extension.cpp
Check glGetString result for being null
[libs/gl.git] / source / extension.cpp
index efa4b1a29c9fab1d820b5749217d02515fdf25e6..e233ee0012eb60563366d7061acf682ae92f96b9 100644 (file)
@@ -1,5 +1,8 @@
 #include <set>
-#if !defined(WIN32) && !defined(__APPLE__)
+#include <cstdlib>
+#if defined(__ANDROID__)
+#include <EGL/egl.h>
+#elif !defined(_WIN32) && !defined(__APPLE__)
 #define GLX_GLXEXT_PROTOTYPES
 #include <GL/glx.h>
 #endif
@@ -78,18 +81,21 @@ bool is_supported(const string &ext)
                        extensions.insert(exts.begin(), exts.end());
                }
 
-               string renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
-               if(renderer.find("Radeon")!=string::npos)
+               if(const char *renderer_ptr = reinterpret_cast<const char *>(glGetString(GL_RENDERER)))
                {
-                       /* Radeon doesn't process NV_primitive_restart correctly and treats
-                       the restart index as a normal element if the indices are stored in a
-                       buffer. */
-                       extensions.erase("GL_NV_primitive_restart");
-
-                       /* AMD's uniform buffer objects only work with the core version of
-                       shaders. */
-                       if(!(get_gl_version()>=Version(2, 0)))
-                               extensions.erase("GL_ARB_uniform_buffer_object");
+                       string renderer = renderer_ptr;
+                       if(renderer.find("Radeon")!=string::npos || renderer.find("AMD")!=string::npos)
+                       {
+                               /* Radeon doesn't process NV_primitive_restart correctly and treats
+                               the restart index as a normal element if the indices are stored in a
+                               buffer. */
+                               extensions.erase("GL_NV_primitive_restart");
+
+                               /* AMD's uniform buffer objects only work with the core version of
+                               shaders. */
+                               if(!(get_gl_version()>=Version(2, 0)))
+                                       extensions.erase("GL_ARB_uniform_buffer_object");
+                       }
                }
 
                if(const char *disable_ptr = getenv("MSPGL_DISABLE_EXTENSIONS"))
@@ -105,9 +111,25 @@ bool is_supported(const string &ext)
        return extensions.count(ext);
 }
 
+GLApi get_gl_api()
+{
+#ifdef GL_ES_VERSION_2_0
+       return OPENGL_ES2;
+#else
+       return OPENGL;
+#endif
+}
+
 inline Version _get_gl_version()
 {
-       string gl_ver = reinterpret_cast<const char *>(glGetString(GL_VERSION));
+       const char *gl_ver_ptr = reinterpret_cast<const char *>(glGetString(GL_VERSION));
+       if(!gl_ver_ptr)
+               throw runtime_error("OpenGL version not available");
+
+       string gl_ver = gl_ver_ptr;
+       if(!gl_ver.compare(0, 10, "OpenGL ES "))
+               gl_ver.erase(0, 10);
+
        Version ver(gl_ver.substr(0, gl_ver.find(' ')));
 
        if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION"))
@@ -128,7 +150,14 @@ const Version &get_gl_version()
 
 inline Version _get_glsl_version()
 {
-       string glsl_ver = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION));
+       const char *glsl_ver_ptr = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION));
+       if(!glsl_ver_ptr)
+               throw runtime_error("GLSL version not available");
+
+       string glsl_ver = glsl_ver_ptr;
+       if(!glsl_ver.compare(0, 18, "OpenGL ES GLSL ES "))
+               glsl_ver.erase(0, 18);
+
        Version ver(glsl_ver.substr(0, glsl_ver.find(' ')));
 
        if(const char *force_ver_ptr = getenv("MSPGL_FORCE_GLSL_VERSION"))
@@ -159,6 +188,8 @@ ExtFunc *get_proc_address(const string &name)
 #elif defined(__APPLE__)
        (void)name;
        return 0;  // Not supported
+#elif defined(__ANDROID__)
+       return eglGetProcAddress(name.c_str());
 #else
        return glXGetProcAddressARB(reinterpret_cast<const unsigned char *>(name.c_str()));
 #endif