]> git.tdb.fi Git - libs/gl.git/blobdiff - source/extension.cpp
Add functions to control environment map updates
[libs/gl.git] / source / extension.cpp
index fdbefb5336407e402ba0985985804ba4d527c241..a095986123dd535d192881c2870649ae8e936e43 100644 (file)
@@ -1,5 +1,8 @@
 #include <set>
-#if !defined(WIN32) && !defined(__APPLE__)
+#include <cstdlib>
+#if defined(__ANDROID__)
+#include <EGL/egl.h>
+#elif !defined(_WIN32) && !defined(__APPLE__)
 #define GLX_GLXEXT_PROTOTYPES
 #include <GL/glx.h>
 #endif
@@ -9,6 +12,15 @@
 #include "extension.h"
 #include "gl.h"
 
+#ifndef GL_VERSION_3_0
+#define GL_NUM_EXTENSIONS 0x821D
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#endif
+
 using namespace std;
 
 namespace Msp {
@@ -67,46 +79,129 @@ Require::Require(const Extension &ext)
 
 bool is_supported(const string &ext)
 {
+       if(is_disabled(ext))
+               return false;
+
        static set<string> extensions;
        static bool init_done = false;
 
        if(!init_done)
        {
-               if(const char *gl_ext = reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)))
+               if(get_gl_api()==OPENGL && get_gl_version()>=Version(3, 0))
+               {
+                       typedef GLubyte *(APIENTRY *FPtr_glGetStringi)(GLenum, GLuint);
+                       FPtr_glGetStringi glGetStringi = reinterpret_cast<FPtr_glGetStringi>(get_proc_address("glGetStringi"));
+                       int n_extensions;
+                       glGetIntegerv(GL_NUM_EXTENSIONS, &n_extensions);
+                       for(int i=0; i<n_extensions; ++i)
+                               extensions.insert(reinterpret_cast<const char *>(glGetStringi(GL_EXTENSIONS, i)));
+               }
+               else
                {
-                       vector<string> exts = split(gl_ext);
-                       extensions.insert(exts.begin(), exts.end());
+                       if(const char *gl_ext = reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)))
+                       {
+                               vector<string> exts = split(gl_ext);
+                               extensions.insert(exts.begin(), exts.end());
+                       }
                }
 
-               string renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
-               if(renderer.find("Radeon")!=string::npos)
-                       /* Radeon doesn't process NV_primitive_restart correctly and treats
-                       the restart index as a normal element if the indices are stored in a
-                       buffer. */
-                       extensions.erase("GL_NV_primitive_restart");
+               init_done = true;
+       }
+
+       return extensions.count(ext);
+}
+
+bool is_supported(const Version &core_version, const Version &deprecated_version)
+{
+       const Version &version = get_gl_version();
+       if(deprecated_version && version>=deprecated_version && get_gl_profile()==CORE_PROFILE)
+               return false;
+       return (version>=core_version);
+}
+
+bool is_disabled(const string &ext)
+{
+       static set<string> disabled_exts;
+       static bool init_done = false;
 
+       if(!init_done)
+       {
                if(const char *disable_ptr = getenv("MSPGL_DISABLE_EXTENSIONS"))
                {
                        vector<string> disable = split(disable_ptr);
-                       for(vector<string>::const_iterator i=disable.begin(); i!=disable.end(); ++i)
-                               extensions.erase(*i);
+                       disabled_exts.insert(disable.begin(), disable.end());
+               }
+
+               if(const char *renderer_ptr = reinterpret_cast<const char *>(glGetString(GL_RENDERER)))
+               {
+                       string renderer = renderer_ptr;
+                       if(renderer.find("Radeon")!=string::npos || renderer.find("AMD")!=string::npos)
+                       {
+                               /* Radeon doesn't process NV_primitive_restart correctly and treats
+                               the restart index as a normal element if the indices are stored in a
+                               buffer. */
+                               disabled_exts.insert("GL_NV_primitive_restart");
+
+                               // The core primitive restart feature does not work either.
+                               disabled_exts.insert("GL_MSP_primitive_restart");
+
+                               /* AMD's uniform buffer objects only work with the core version of
+                               shaders. */
+                               if(get_gl_version()<Version(2, 0))
+                                       disabled_exts.insert("GL_ARB_uniform_buffer_object");
+                       }
                }
 
                init_done = true;
        }
 
-       return extensions.count(ext);
+       return disabled_exts.count(ext);
+}
+
+GLApi get_gl_api()
+{
+#ifdef GL_ES_VERSION_2_0
+       return OPENGL_ES2;
+#else
+       return OPENGL;
+#endif
+}
+
+inline GLProfile _get_gl_profile()
+{
+       if(get_gl_api()==OPENGL && get_gl_version()>=Version(3, 0))
+       {
+               int mask;
+               glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
+               if(mask==GL_CONTEXT_CORE_PROFILE_BIT)
+                       return CORE_PROFILE;
+       }
+
+       return COMPATIBILITY_PROFILE;
+}
+
+GLProfile get_gl_profile()
+{
+       static GLProfile profile = _get_gl_profile();
+       return profile;
 }
 
 inline Version _get_gl_version()
 {
-       string gl_ver = reinterpret_cast<const char *>(glGetString(GL_VERSION));
+       const char *gl_ver_ptr = reinterpret_cast<const char *>(glGetString(GL_VERSION));
+       if(!gl_ver_ptr)
+               throw runtime_error("OpenGL version not available");
+
+       string gl_ver = gl_ver_ptr;
+       if(!gl_ver.compare(0, 10, "OpenGL ES "))
+               gl_ver.erase(0, 10);
+
        Version ver(gl_ver.substr(0, gl_ver.find(' ')));
 
        if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION"))
        {
                Version force_ver(force_ver_ptr);
-               if(!(force_ver>=ver))
+               if(force_ver<ver)
                        ver = force_ver;
        }
 
@@ -121,13 +216,20 @@ const Version &get_gl_version()
 
 inline Version _get_glsl_version()
 {
-       string glsl_ver = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION));
+       const char *glsl_ver_ptr = reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION));
+       if(!glsl_ver_ptr)
+               throw runtime_error("GLSL version not available");
+
+       string glsl_ver = glsl_ver_ptr;
+       if(!glsl_ver.compare(0, 18, "OpenGL ES GLSL ES "))
+               glsl_ver.erase(0, 18);
+
        Version ver(glsl_ver.substr(0, glsl_ver.find(' ')));
 
        if(const char *force_ver_ptr = getenv("MSPGL_FORCE_GLSL_VERSION"))
        {
                Version force_ver(force_ver_ptr);
-               if(!(force_ver>=ver))
+               if(force_ver<ver)
                        ver = force_ver;
        }
 
@@ -140,18 +242,15 @@ const Version &get_glsl_version()
        return version;
 }
 
-bool is_version_at_least(unsigned a, unsigned b)
-{
-       return get_gl_version()>=Version(a, b);
-}
-
 ExtFunc *get_proc_address(const string &name)
 {
-#if defined(WIN32)
+#if defined(_WIN32)
        return reinterpret_cast<ExtFunc *>(wglGetProcAddress(name.c_str()));
 #elif defined(__APPLE__)
        (void)name;
        return 0;  // Not supported
+#elif defined(__ANDROID__)
+       return eglGetProcAddress(name.c_str());
 #else
        return glXGetProcAddressARB(reinterpret_cast<const unsigned char *>(name.c_str()));
 #endif