]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/sky.cpp
Remove RenderBuffer and always use textures as framebuffer attachments
[libs/gl.git] / source / effects / sky.cpp
index a210efc94f578e35c7593fab4277d3150ac4575e..23819db36c006cb1f8cb8d53f67cb922686810f1 100644 (file)
@@ -4,6 +4,7 @@
 #include "mesh.h"
 #include "renderer.h"
 #include "resources.h"
+#include "texture2d.h"
 #include "sky.h"
 
 using namespace std;