]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/shadowmap.h
Don't use an internal depth test in ShadowMap
[libs/gl.git] / source / effects / shadowmap.h
index 63d946c20e04c4aa4710dad2c345ce4e4e254a35..67103b86f8abfe11ab56ead2ea801759c5138b1c 100644 (file)
@@ -2,7 +2,6 @@
 #define MSP_GL_SHADOWMAP_H_
 
 #include "camera.h"
-#include "depthtest.h"
 #include "effect.h"
 #include "framebuffer.h"
 #include "programdata.h"
@@ -30,7 +29,6 @@ private:
        Camera shadow_camera;
        Matrix shadow_matrix;
        Texture2D depth_buf;
-       DepthTest depth_test;
        const Sampler &sampler;
        Vector3 target;
        float radius;