]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/shadowmap.cpp
Remove deprecated constructors from effects
[libs/gl.git] / source / effects / shadowmap.cpp
index cf73e810070581d8c03c6e5f3c61391d127d1551..f688a6e3a7d4e858c23cf5126908475545bbe712 100644 (file)
@@ -14,32 +14,17 @@ namespace GL {
 
 ShadowMap::ShadowMap(unsigned s, Renderable &r, const Light &l, Renderable &c):
        Effect(r),
+       size(s),
        light(l),
        shadow_caster(c),
-       sampler(Resources::get_global().get<Sampler>("_linear_clamp_shadow.samp"))
+       sampler(Resources::get_global().get<Sampler>("_linear_clamp_shadow.samp")),
+       radius(1),
+       depth_bias(4),
+       rendered(false)
 {
-       init(s);
-}
-
-ShadowMap::ShadowMap(unsigned s, Renderable &r, const Light &l):
-       Effect(r),
-       light(l),
-       shadow_caster(r),
-       sampler(Resources::get_global().get<Sampler>("_linear_clamp_shadow.samp"))
-{
-       init(s);
-}
-
-void ShadowMap::init(unsigned s)
-{
-       size = s;
-       radius = 1;
-       depth_bias = 4;
-       rendered = false;
-
        depth_buf.storage(DEPTH_COMPONENT32F, size, size, 1);
+       fbo.set_format((DEPTH_ATTACHMENT,DEPTH_COMPONENT32F));
        fbo.attach(DEPTH_ATTACHMENT, depth_buf, 0);
-       fbo.require_complete();
 
        depth_test.enabled = true;
        depth_test.compare = LEQUAL;
@@ -93,10 +78,9 @@ void ShadowMap::setup_frame(Renderer &renderer)
 
        shdata.uniform("shd_world_matrix", shadow_matrix);
 
-       BindRestore bind_fbo(fbo);
-       fbo.clear(DEPTH_BUFFER_BIT);
-
        Renderer::Push push(renderer);
+       renderer.set_framebuffer(&fbo);
+       renderer.clear(DEPTH_BUFFER_BIT);
        renderer.set_camera(shadow_camera);
        renderer.set_depth_test(&depth_test);