]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/shadowmap.cpp
Redesign framebuffer attachment management
[libs/gl.git] / source / effects / shadowmap.cpp
index 35e851cd784ddae6a623f760e753979d106016a1..bcdb0c9f39ef6ec24ac5ac3121f8a8b3bd0be64b 100644 (file)
@@ -38,6 +38,7 @@ void ShadowMap::init(unsigned s)
        rendered = false;
 
        depth_buf.storage(DEPTH_COMPONENT32F, size, size, 1);
+       fbo.set_format((DEPTH_ATTACHMENT,DEPTH_COMPONENT32F));
        fbo.attach(DEPTH_ATTACHMENT, depth_buf, 0);
 
        depth_test.enabled = true;