]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/environmentmap.h
Some more cleanup of includes and forward declarations
[libs/gl.git] / source / effects / environmentmap.h
index 9c8447f6173f988d2f952f91d08b4cb4d52846b7..98328488580a563182e7fee0eedc4cde0bc6f3b1 100644 (file)
@@ -1,19 +1,19 @@
 #ifndef MSP_GL_ENVIRONMENTMAP_H_
 #define MSP_GL_ENVIRONMENTMAP_H_
 
+#include <vector>
 #include "camera.h"
 #include "effect.h"
 #include "framebuffer.h"
-#include "matrix.h"
 #include "programdata.h"
 #include "texture2d.h"
 #include "texturecube.h"
-#include "vector.h"
 
 namespace Msp {
 namespace GL {
 
 class Mesh;
+class Sampler;
 
 /**
 Creates a cube map texture of the surroundings of the renderable.  This texture