public:
EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env);
+ EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env);
+private:
+ void init(unsigned, PixelFormat, unsigned);
+public:
void set_depth_clip(float, float);
/** Sets the interval in frames between environment map updates. A value of