]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/effect.h
Add debug name capability to more classes
[libs/gl.git] / source / effects / effect.h
index bc9e19ec818f2a392889866bdf36428c7c00024b..a4f108fbcf9f739bcca08fc55b520fe0d5fab202 100644 (file)
@@ -21,16 +21,13 @@ protected:
        Renderable &renderable;
        std::set<Tag> enabled_passes;
 
-private:
-       static WeakPtr<Sampler> linear_sampler;
-
 protected:
        Effect(Renderable &);
 public:
        virtual ~Effect() { }
 
-       void enable_for_pass(const Tag &);
-       void disable_for_pass(const Tag &);
+       void enable_for_pass(Tag);
+       void disable_for_pass(Tag);
 
        virtual const Matrix *get_matrix() const { return renderable.get_matrix(); }
        virtual const Geometry::BoundingSphere<float, 3> *get_bounding_sphere() const { return renderable.get_bounding_sphere(); }
@@ -38,8 +35,7 @@ public:
        virtual void setup_frame(Renderer &r) { renderable.setup_frame(r); }
        virtual void finish_frame() { renderable.finish_frame(); }
 
-protected:
-       static RefPtr<Sampler> get_linear_sampler();
+       virtual void set_debug_name(const std::string &) = 0;
 };
 
 } // namespace GL