]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/colorcurve.cpp
Add debug name capability to more classes
[libs/gl.git] / source / effects / colorcurve.cpp
index 8811b065fd3b6f0dddddd86a8e091e08d97bc224..697a0583de0c43df6fc37f7408823c4ec74f3388 100644 (file)
@@ -3,6 +3,7 @@
 #include "colorcurve.h"
 #include "mesh.h"
 #include "renderer.h"
+#include "resources.h"
 #include "shader.h"
 #include "texture2d.h"
 
@@ -12,16 +13,12 @@ namespace Msp {
 namespace GL {
 
 ColorCurve::ColorCurve():
-       shprog("colorcurve.glsl"),
-       quad(get_fullscreen_quad()),
-       linear_sampler(get_linear_sampler()),
-       nearest_sampler(get_nearest_sampler())
+       shprog(Resources::get_global().get<Program>("_colorcurve.glsl.shader")),
+       quad(Resources::get_global().get<Mesh>("_fullscreen_quad.mesh")),
+       linear_sampler(Resources::get_global().get<Sampler>("_linear_clamp.samp")),
+       nearest_sampler(Resources::get_global().get<Sampler>("_nearest_clamp.samp"))
 {
-       shdata.uniform("source", 0);
-       shdata.uniform("curve", 1);
-
        curve.storage(LUMINANCE8, 256, 1);
-       texturing.attach(1, curve, linear_sampler.get());
 
        set_exposure_adjust(0.0f);
        set_brightness_response(0.4f);
@@ -37,6 +34,7 @@ void ColorCurve::set_brightness_response(float b)
 {
        if(b<=0 || b>1)
                throw invalid_argument("ColorCurve::set_brightness_response");
+       // Calculate an offset value to obtain a derivative of 1 at zero intensity.
        float t = (b<1 ? pow(b, 1/(1-b)) : 0.0f);
        shdata.uniform("brightness_response", b, t, pow(t, b));
 }
@@ -71,12 +69,21 @@ void ColorCurve::set_linear()
 
 void ColorCurve::render(Renderer &renderer, const Texture2D &color_buf, const Texture2D &)
 {
-       texturing.attach(0, color_buf, nearest_sampler.get());
-
        Renderer::Push push(renderer);
        renderer.set_shader_program(&shprog, &shdata);
-       renderer.set_texturing(&texturing);
-       quad->draw(renderer);
+       renderer.set_texture("source", &color_buf, &nearest_sampler);
+       renderer.set_texture("curve", &curve, &linear_sampler);
+       quad.draw(renderer);
+}
+
+void ColorCurve::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+       shdata.set_debug_name(name+" [UBO]");
+       curve.set_debug_name(name+"/curve.tex1d");
+#else
+       (void)name;
+#endif
 }
 
 
@@ -89,7 +96,7 @@ ColorCurve::Template::Template():
 
 ColorCurve *ColorCurve::Template::create(unsigned, unsigned) const
 {
-       RefPtr<ColorCurve> colorcurve = new ColorCurve;
+       RefPtr<ColorCurve> colorcurve = new ColorCurve();
        colorcurve->set_exposure_adjust(exposure_adjust);
        colorcurve->set_brightness_response(brightness_response);
        if(srgb)