]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/colorcurve.cpp
Add debug name capability to more classes
[libs/gl.git] / source / effects / colorcurve.cpp
index 7b8c63b053ffe48681e09a2aa2f7293e3073df75..697a0583de0c43df6fc37f7408823c4ec74f3388 100644 (file)
@@ -12,17 +12,13 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-ColorCurve::ColorCurve(Resources &resources):
-       shprog(resources.get<Program>("_colorcurve.glsl.shader")),
-       quad(resources.get<Mesh>("_fullscreen_quad.mesh")),
-       linear_sampler(resources.get<Sampler>("_linear_clamp.samp")),
-       nearest_sampler(resources.get<Sampler>("_nearest_clamp.samp"))
+ColorCurve::ColorCurve():
+       shprog(Resources::get_global().get<Program>("_colorcurve.glsl.shader")),
+       quad(Resources::get_global().get<Mesh>("_fullscreen_quad.mesh")),
+       linear_sampler(Resources::get_global().get<Sampler>("_linear_clamp.samp")),
+       nearest_sampler(Resources::get_global().get<Sampler>("_nearest_clamp.samp"))
 {
-       shdata.uniform("source", 0);
-       shdata.uniform("curve", 1);
-
        curve.storage(LUMINANCE8, 256, 1);
-       texturing.attach(1, curve, &linear_sampler);
 
        set_exposure_adjust(0.0f);
        set_brightness_response(0.4f);
@@ -38,6 +34,7 @@ void ColorCurve::set_brightness_response(float b)
 {
        if(b<=0 || b>1)
                throw invalid_argument("ColorCurve::set_brightness_response");
+       // Calculate an offset value to obtain a derivative of 1 at zero intensity.
        float t = (b<1 ? pow(b, 1/(1-b)) : 0.0f);
        shdata.uniform("brightness_response", b, t, pow(t, b));
 }
@@ -72,14 +69,23 @@ void ColorCurve::set_linear()
 
 void ColorCurve::render(Renderer &renderer, const Texture2D &color_buf, const Texture2D &)
 {
-       texturing.attach(0, color_buf, &nearest_sampler);
-
        Renderer::Push push(renderer);
        renderer.set_shader_program(&shprog, &shdata);
-       renderer.set_texturing(&texturing);
+       renderer.set_texture("source", &color_buf, &nearest_sampler);
+       renderer.set_texture("curve", &curve, &linear_sampler);
        quad.draw(renderer);
 }
 
+void ColorCurve::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+       shdata.set_debug_name(name+" [UBO]");
+       curve.set_debug_name(name+"/curve.tex1d");
+#else
+       (void)name;
+#endif
+}
+
 
 ColorCurve::Template::Template():
        exposure_adjust(0.0f),
@@ -88,9 +94,9 @@ ColorCurve::Template::Template():
        srgb(false)
 { }
 
-ColorCurve *ColorCurve::Template::create(Resources &res, unsigned, unsigned) const
+ColorCurve *ColorCurve::Template::create(unsigned, unsigned) const
 {
-       RefPtr<ColorCurve> colorcurve = new ColorCurve(res);
+       RefPtr<ColorCurve> colorcurve = new ColorCurve();
        colorcurve->set_exposure_adjust(exposure_adjust);
        colorcurve->set_brightness_response(brightness_response);
        if(srgb)