]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/bloom.h
Overhaul texture management in rendering classes
[libs/gl.git] / source / effects / bloom.h
index 27584886824ae3dc7ed8a255eee9c9fa0cf625ca..f2d9db7f01a99363da50219728a2d239b91fee76 100644 (file)
@@ -5,7 +5,6 @@
 #include "mesh.h"
 #include "postprocessor.h"
 #include "texture2d.h"
-#include "texturing.h"
 #include "program.h"
 #include "programdata.h"
 #include "rendertarget.h"
@@ -49,7 +48,6 @@ private:
        const Mesh &quad;
        const Sampler &nearest_sampler;
        const Sampler &linear_sampler;
-       Texturing combine_texturing;
 
 public:
        Bloom(Resources &, unsigned, unsigned);