]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/ambientocclusion.h
Use non-random sequences to initialize ambient occlusion data
[libs/gl.git] / source / effects / ambientocclusion.h
index 61d4d4f3e44a48daf94468d684d26f14e4b19ba5..f186db3dcd073a9577d20d44d68c6bd6f9d8185f 100644 (file)
@@ -54,7 +54,7 @@ public:
 
 private:
        static const Texture2D &get_or_create_rotate_lookup();
-       static float random(unsigned &);
+       static float radical_inverse(unsigned);
 
 public:
        void set_n_samples(unsigned);