]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/ambientocclusion.h
Overhaul texture management in rendering classes
[libs/gl.git] / source / effects / ambientocclusion.h
index 25fab5c9f23952df4ce0516d77ac2a6993e3b0ab..2497d5b7fb4f2d2d150144a67062cdee72a558b0 100644 (file)
@@ -8,7 +8,6 @@
 #include "programdata.h"
 #include "rendertarget.h"
 #include "texture2d.h"
-#include "texturing.h"
 
 namespace Msp {
 namespace GL {
@@ -42,7 +41,6 @@ public:
 private:
        Texture2D rotate_lookup;
        RenderTarget occlude_target;
-       Texturing texturing;
        const Program &occlude_shader;
        const Program &combine_shader;
        mutable ProgramData shdata;