]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/ambientocclusion.cpp
Add debug name capability to more classes
[libs/gl.git] / source / effects / ambientocclusion.cpp
index a407c2d9918621b3aa9f057fd93597845635f1e9..21271acf2555d8a7f6b474d9cf3657cc69dccdb9 100644 (file)
@@ -67,14 +67,14 @@ float AmbientOcclusion::radical_inverse(unsigned n)
 
 void AmbientOcclusion::set_n_samples(unsigned n)
 {
-       if(n<1 || n>32)
+       if(n<1 || n>128)
                throw out_of_range("AmbientOcclusion::set_n_samples");
 
-       Vector3 sample_points[32];
+       vector<Vector3> sample_points(n);
        for(unsigned i=0; i<n; ++i)
        {
-               float z = static_cast<float>(i)/n;
-               float r = sqrt(1.0f-z*z);
+               float r = static_cast<float>(i)/n;
+               float z = sqrt(1.0f-r*r);
                float d = radical_inverse(i);
                Geometry::Angle<float> a = Geometry::Angle<float>::from_turns(d);
                sample_points[i] = Vector3(cos(a)*r, sin(a)*r, z)*(0.1f+0.9f*d*d);
@@ -116,6 +116,16 @@ void AmbientOcclusion::render(Renderer &renderer, const Texture2D &color, const
        quad.draw(renderer);
 }
 
+void AmbientOcclusion::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+       occlude_target.set_debug_name(name+" [RT]");
+       shdata.set_debug_name(name+" [UBO]");
+#else
+       (void)name;
+#endif
+}
+
 
 AmbientOcclusion::Template::Template():
        n_samples(16),