]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/vertexformat.cpp
Use default member initializers for simple types
[libs/gl.git] / source / core / vertexformat.cpp
index 6c2e2933ba0f06f7dc9c483321dc9b7fcf2a4138..ff043f7d0466bef73b08e216836617ef8fe9200f 100644 (file)
@@ -1,7 +1,4 @@
-#include <algorithm>
 #include <msp/strings/format.h>
-#include <msp/strings/lexicalcast.h>
-#include <msp/strings/utils.h>
 #include "error.h"
 #include "vertexformat.h"
 
@@ -10,23 +7,31 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-VertexFormat::VertexFormat():
-       count(0)
-{ }
-
-VertexFormat::VertexFormat(VertexComponent c):
+VertexFormat::VertexFormat(VertexAttribute a):
        count(1)
 {
-       components[0] = c;
+       attributes[0] = a;
 }
 
-VertexFormat VertexFormat::operator,(VertexComponent c) const
+VertexFormat VertexFormat::operator,(VertexAttribute a) const
 {
-       if(count>=MAX_COMPONENTS)
+       if(count>=MAX_ATTRIBUTES)
                throw invalid_operation("VertexFormat::operator,");
 
        VertexFormat r = *this;
-       r.components[r.count++] = c;
+       r.attributes[r.count++] = a;
+
+       return r;
+}
+
+VertexFormat VertexFormat::operator,(DataType t) const
+{
+       if(!count)
+               throw invalid_operation("VertexFormat::operator,");
+
+       VertexFormat r = *this;
+       VertexAttribute &a = r.attributes[r.count-1];
+       a = make_typed_attribute(a, t);
 
        return r;
 }
@@ -37,8 +42,8 @@ VertexFormat VertexFormat::operator,(unsigned i) const
                throw invalid_operation("VertexFormat::operator,");
 
        VertexFormat r = *this;
-       unsigned char *c = &r.components[r.count-1];
-       *c = make_indexed_component(static_cast<VertexComponent>(*c), i);
+       VertexAttribute &a = r.attributes[r.count-1];
+       a = make_indexed_attribute(a, i);
 
        return r;
 }
@@ -47,94 +52,149 @@ bool VertexFormat::operator==(const VertexFormat &other) const
 {
        if(count!=other.count)
                return false;
-       return equal(components, components+count, other.components);
+       return equal(attributes, attributes+count, other.attributes);
 }
 
 unsigned VertexFormat::stride() const
 {
        unsigned s = 0;
-       for(const unsigned char *i=begin(); i!=end(); ++i)
-               s += get_component_size(*i);
+       for(VertexAttribute a: *this)
+               s += get_attribute_size(a);
        return s;
 }
 
-int VertexFormat::offset(VertexComponent comp) const
+int VertexFormat::offset(VertexAttribute attr) const
 {
-       unsigned type = get_component_type(comp);
-       unsigned size = get_component_size(comp);
+       unsigned sem = get_attribute_semantic(attr);
        unsigned offs = 0;
-       for(const unsigned char *i=begin(); i!=end(); ++i)
+       for(VertexAttribute a: *this)
        {
-               if(get_component_type(*i)==type)
+               if(get_attribute_semantic(a)==sem)
                {
-                       if(get_component_size(*i)>=size)
+                       if(get_attribute_source_type(a)==get_attribute_source_type(attr) &&
+                               get_attribute_component_count(a)>=get_attribute_component_count(attr))
                                return offs;
                        else
                                return -1;
                }
                else
-                       offs += get_component_size(*i);
+                       offs += get_attribute_size(a);
        }
 
        return -1;
 }
 
-VertexComponent make_indexed_component(VertexComponent comp, unsigned index)
+
+VertexAttribute make_typed_attribute(VertexAttribute attr, DataType type)
+{
+       if(is_matrix(type) || is_vector(type) || is_image(type))
+               throw invalid_argument("make_typed_attribute");
+       if(is_integer_attribute(attr) && is_float(type))
+               throw invalid_argument("make_typed_attribute");
+
+       return static_cast<VertexAttribute>((attr&0xFC0F) | (type&0x0F)<<4 | (type&0x300)>>1);
+}
+
+VertexAttribute make_indexed_attribute(VertexAttribute attr, unsigned index)
 {
-       if(comp>=TEXCOORD1 && comp<=TEXCOORD4)
+       VertexAttribute base = attr;
+       if(get_attribute_semantic(attr)==get_attribute_semantic(TEXCOORD1))
        {
                if(index>=4)
-                       throw out_of_range("make_indexed_component");
-       }
-       else if(comp>=ATTRIB1 && comp<=ATTRIB4)
-       {
-               if(index>=24)
-                       throw out_of_range("make_indexed_component");
+                       throw out_of_range("make_indexed_attribute");
        }
-       else
-               throw invalid_argument("make_indexed_component");
-       return static_cast<VertexComponent>(comp+index*4);
+       else if(get_attribute_semantic(attr)==get_attribute_semantic(RAW_ATTRIB1))
+               base = static_cast<VertexAttribute>(base&0x3FF);
+       else if(get_attribute_semantic(attr)!=get_attribute_semantic(GENERIC1))
+               throw invalid_argument("make_indexed_attribute");
+
+       if(get_attribute_semantic(base)+index>=63)
+               throw out_of_range("make_indexed_attribute");
+
+       return static_cast<VertexAttribute>(base+(index<<10));
 }
 
-void operator>>(const LexicalConverter &conv, VertexComponent &c)
+
+bool convert_attribute_type(string::const_iterator &i, string::const_iterator end, const char *name, VertexAttribute &attr, DataType type)
 {
-       const string &str = conv.get();
-       if(str.size()==7 && !str.compare(0, 6, "VERTEX") && str[6]>='2' && str[6]<='4')
-               c = static_cast<VertexComponent>(VERTEX2+(str[6]-'2'));
-       else if(str=="NORMAL3")
-               c = NORMAL3;
-       else if(str.size()==12 && !str.compare(0, 5, "COLOR") && str[5]>='3' && str[5]<='4' && !str.compare(6, 6, "_FLOAT"))
-               c = static_cast<VertexComponent>(COLOR3_FLOAT+(str[5]-'3'));
-       else if(str=="COLOR4_UBYTE")
-               c = COLOR4_UBYTE;
-       else if(str=="TANGENT3")
-               c = TANGENT3;
-       else if(str=="BINORMAL3")
-               c = BINORMAL3;
-       else if(str.size()>=9 && !str.compare(0, 8, "TEXCOORD") && str[8]>='1' && str[8]<='4')
+       auto j = i;
+       for(; (j!=end && *j!='_' && *name); ++name, ++j)
+               if(*j!=*name)
+                       return false;
+
+       attr = make_typed_attribute(attr, type);
+       i = j;
+
+       return true;
+}
+
+bool convert_attribute(const string &str, const char *name, int min_size, int max_size, VertexAttribute &attr, VertexAttribute base_attr)
+{
+       auto i = str.begin();
+       for(; *name; ++name, ++i)
+               if(*i!=*name)
+                       return false;
+
+       VertexAttribute result = base_attr;
+
+       if(i!=str.end() && *i=='_')
        {
-               if(str.size()==9)
-                       c = static_cast<VertexComponent>(TEXCOORD1+(str[8]-'1'));
-               else if(str.size()==11 && str[9]=='_' && str[10]>='0' && str[10]<='7')
-                       c = static_cast<VertexComponent>(TEXCOORD1+(str[8]-'1')+(str[10]-'0')*4);
-               else
-                       throw lexical_error(format("conversion of '%s' to VertexComponent", str));
+               if(*(++i)++!='I')
+                       return false;
+               result = static_cast<VertexAttribute>(result|8);
        }
-       else if(str.size()>=9 && !str.compare(0, 6, "ATTRIB") && str[6]>='1' && str[6]<='4' && str[7]=='_')
+
+       if(i==str.end() || *i<'0'+min_size || *i>'0'+max_size)
+               return false;
+       result = static_cast<VertexAttribute>(result+(*i++-'0'-min_size));
+
+       while(i!=str.end())
        {
-               unsigned n;
-               try
-               {
-                       n = lexical_cast<unsigned>(str.substr(8));
-               }
-               catch(const lexical_error &)
+               if(*i!='_' || ++i==str.end())
+                       return false;
+
+               if(isdigit(*i))
                {
-                       throw lexical_error(format("conversion of '%s' to VertexComponent", str));
+                       unsigned index = 0;
+                       for(; (i!=str.end() && isdigit(*i)); ++i)
+                               index = index*10+(*i-'0');
+                       result = make_indexed_attribute(result, index);
                }
-               c = static_cast<VertexComponent>(ATTRIB1+(str[6]-'1')+n*4);
+               else if(convert_attribute_type(i, str.end(), "UBYTE", result, UNSIGNED_BYTE) ||
+                       convert_attribute_type(i, str.end(), "BYTE", result, BYTE) ||
+                       convert_attribute_type(i, str.end(), "USHORT", result, UNSIGNED_SHORT) ||
+                       convert_attribute_type(i, str.end(), "SHORT", result, SHORT) ||
+                       convert_attribute_type(i, str.end(), "UINT", result, UNSIGNED_INT) ||
+                       convert_attribute_type(i, str.end(), "INT", result, INT) ||
+                       convert_attribute_type(i, str.end(), "FLOAT", result, FLOAT))
+                       ;
+               else
+                       return false;
        }
-       else
-               throw lexical_error(format("conversion of '%s' to VertexComponent", str));
+
+       attr = result;
+       return true;
+}
+
+void operator>>(const LexicalConverter &conv, VertexAttribute &a)
+{
+       const string &str = conv.get();
+       try
+       {
+               if(convert_attribute(str, "VERTEX", 2, 4, a, VERTEX2) ||
+                       convert_attribute(str, "COLOR", 3, 4, a, COLOR3) ||
+                       convert_attribute(str, "NORMAL", 3, 3, a, NORMAL3) ||
+                       convert_attribute(str, "TANGENT", 3, 3, a, TANGENT3) ||
+                       convert_attribute(str, "GROUP", 1, 4, a, GROUP1) ||
+                       convert_attribute(str, "WEIGHT", 1, 4, a, WEIGHT1) ||
+                       convert_attribute(str, "TEXCOORD", 1, 4, a, TEXCOORD1) ||
+                       convert_attribute(str, "GENERIC", 1, 4, a, GENERIC1))
+                       return;
+       }
+       catch(...)
+       { }
+
+       throw lexical_error(format("conversion of '%s' to VertexAttribute", str));
 }
 
 } // namespace GL