]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/vertexformat.cpp
Add support for integer vertex attributes
[libs/gl.git] / source / core / vertexformat.cpp
index 5d026e2ebbbfa919e6aa0369ed19d07f867b278e..7dcb7aba5472e9438671ef31da1036ef15276c8b 100644 (file)
@@ -1,11 +1,10 @@
 #include <algorithm>
+#include <msp/io/print.h>
 #include <msp/strings/format.h>
 #include <msp/strings/lexicalcast.h>
 #include <msp/strings/utils.h>
 #include "error.h"
-#include "misc.h"
 #include "vertexformat.h"
-#include <msp/gl/extensions/arb_vertex_shader.h>
 
 using namespace std;
 
@@ -33,13 +32,25 @@ VertexFormat VertexFormat::operator,(VertexAttribute a) const
        return r;
 }
 
+VertexFormat VertexFormat::operator,(DataType t) const
+{
+       if(!count)
+               throw invalid_operation("VertexFormat::operator,");
+
+       VertexFormat r = *this;
+       UInt16 &a = r.attributes[r.count-1];
+       a = make_typed_attribute(static_cast<VertexAttribute>(a), t);
+
+       return r;
+}
+
 VertexFormat VertexFormat::operator,(unsigned i) const
 {
        if(!count)
                throw invalid_operation("VertexFormat::operator,");
 
        VertexFormat r = *this;
-       unsigned char &a = r.attributes[r.count-1];
+       UInt16 &a = r.attributes[r.count-1];
        a = make_indexed_attribute(static_cast<VertexAttribute>(a), i);
 
        return r;
@@ -55,7 +66,7 @@ bool VertexFormat::operator==(const VertexFormat &other) const
 unsigned VertexFormat::stride() const
 {
        unsigned s = 0;
-       for(const unsigned char *i=begin(); i!=end(); ++i)
+       for(const UInt16 *i=begin(); i!=end(); ++i)
                s += get_attribute_size(*i);
        return s;
 }
@@ -63,13 +74,13 @@ unsigned VertexFormat::stride() const
 int VertexFormat::offset(VertexAttribute attr) const
 {
        unsigned sem = get_attribute_semantic(attr);
-       unsigned sz = get_attribute_size(attr);
        unsigned offs = 0;
-       for(const unsigned char *i=begin(); i!=end(); ++i)
+       for(const UInt16 *i=begin(); i!=end(); ++i)
        {
                if(get_attribute_semantic(*i)==sem)
                {
-                       if(get_attribute_size(*i)>=sz)
+                       if(get_attribute_source_type(*i)==get_attribute_source_type(attr) &&
+                               get_attribute_component_count(*i)>=get_attribute_component_count(attr))
                                return offs;
                        else
                                return -1;
@@ -82,68 +93,116 @@ int VertexFormat::offset(VertexAttribute attr) const
 }
 
 
+VertexAttribute make_typed_attribute(VertexAttribute attr, DataType type)
+{
+       if(is_matrix(type) || is_vector(type) || is_image(type))
+               throw invalid_argument("make_typed_attribute");
+       if(is_integer_attribute(attr) && is_float(type))
+               throw invalid_argument("make_typed_attribute");
+
+       return static_cast<VertexAttribute>((attr&0xFC0F) | (type&0x0F)<<4 | (type&0x300)>>1);
+}
+
 VertexAttribute make_indexed_attribute(VertexAttribute attr, unsigned index)
 {
        unsigned base = attr;
-       if(attr>=TEXCOORD1 && attr<=TEXCOORD4)
+       if(get_attribute_semantic(attr)==get_attribute_semantic(TEXCOORD1))
        {
                if(index>=4)
                        throw out_of_range("make_indexed_attribute");
        }
-       else if(attr>=RAW_ATTRIB1 && attr<=RAW_ATTRIB4)
-               base &= 7;
-       else if(attr<GENERIC1 || attr>GENERIC4)
+       else if(get_attribute_semantic(attr)==get_attribute_semantic(RAW_ATTRIB1))
+               base &= 0x3FF;
+       else if(get_attribute_semantic(attr)!=get_attribute_semantic(GENERIC1))
                throw invalid_argument("make_indexed_attribute");
 
-       static int max_attribs = -1;
-       if(max_attribs<0)
-               max_attribs = get_i(GL_MAX_VERTEX_ATTRIBS);
-
-       if(static_cast<int>((base>>3)+index)>=max_attribs)
+       if(get_attribute_semantic(base)+index>=63)
                throw out_of_range("make_indexed_attribute");
 
-       return static_cast<VertexAttribute>(base+index*8);
+       return static_cast<VertexAttribute>(base+(index<<10));
 }
 
-void operator>>(const LexicalConverter &conv, VertexAttribute &a)
+
+bool convert_attribute_type(string::const_iterator &i, string::const_iterator end, const char *name, VertexAttribute &attr, DataType type)
 {
-       const string &str = conv.get();
-       if(str.size()==7 && !str.compare(0, 6, "VERTEX") && str[6]>='2' && str[6]<='4')
-               a = static_cast<VertexAttribute>(VERTEX2+(str[6]-'2'));
-       else if(str=="NORMAL3")
-               a = NORMAL3;
-       else if(str.size()==12 && !str.compare(0, 5, "COLOR") && str[5]>='3' && str[5]<='4' && !str.compare(6, 6, "_FLOAT"))
-               a = static_cast<VertexAttribute>(COLOR3_FLOAT+(str[5]-'3'));
-       else if(str=="COLOR4_UBYTE")
-               a = COLOR4_UBYTE;
-       else if(str=="TANGENT3")
-               a = TANGENT3;
-       else if(str=="BINORMAL3")
-               a = BINORMAL3;
-       else if(str.size()>=9 && !str.compare(0, 8, "TEXCOORD") && str[8]>='1' && str[8]<='4')
+       string::const_iterator j = i;
+       for(; (j!=end && *j!='_' && *name); ++name, ++j)
+               if(*j!=*name)
+                       return false;
+
+       attr = make_typed_attribute(attr, type);
+       i = j;
+
+       return true;
+}
+
+bool convert_attribute(const string &str, const char *name, int min_size, int max_size, VertexAttribute &attr, VertexAttribute base_attr)
+{
+       string::const_iterator i = str.begin();
+       for(; *name; ++name, ++i)
+               if(*i!=*name)
+                       return false;
+
+       VertexAttribute result = base_attr;
+
+       if(i!=str.end() && *i=='_')
        {
-               if(str.size()==9)
-                       a = static_cast<VertexAttribute>(TEXCOORD1+(str[8]-'1'));
-               else if(str.size()==11 && str[9]=='_' && str[10]>='0' && str[10]<='3')
-                       a = make_indexed_attribute(static_cast<VertexAttribute>(TEXCOORD1+(str[8]-'1')), str[10]-'0');
-               else
-                       throw lexical_error(format("conversion of '%s' to VertexAttribute", str));
+               if(*(++i)++!='I')
+                       return false;
+               result = static_cast<VertexAttribute>(result|8);
        }
-       else if(str.size()>=10 && !str.compare(0, 6, "GENERIC") && str[7]>='1' && str[7]<='4' && str[8]=='_')
+
+       if(i==str.end() || *i<'0'+min_size || *i>'0'+max_size)
+               return false;
+       result = static_cast<VertexAttribute>(result+(*i++-'0'-min_size));
+
+       while(i!=str.end())
        {
-               unsigned n;
-               try
-               {
-                       n = lexical_cast<unsigned>(str.substr(9));
-               }
-               catch(const lexical_error &)
+               if(*i!='_' || ++i==str.end())
+                       return false;
+
+               if(isdigit(*i))
                {
-                       throw lexical_error(format("conversion of '%s' to VertexAttribute", str));
+                       unsigned index = 0;
+                       for(; (i!=str.end() && isdigit(*i)); ++i)
+                               index = index*10+(*i-'0');
+                       result = make_indexed_attribute(result, index);
                }
-               a = make_indexed_attribute(static_cast<VertexAttribute>(GENERIC1+(str[7]-'1')), n);
+               else if(convert_attribute_type(i, str.end(), "UBYTE", result, UNSIGNED_BYTE) ||
+                       convert_attribute_type(i, str.end(), "BYTE", result, BYTE) ||
+                       convert_attribute_type(i, str.end(), "USHORT", result, UNSIGNED_SHORT) ||
+                       convert_attribute_type(i, str.end(), "SHORT", result, SHORT) ||
+                       convert_attribute_type(i, str.end(), "UINT", result, UNSIGNED_INT) ||
+                       convert_attribute_type(i, str.end(), "INT", result, INT) ||
+                       convert_attribute_type(i, str.end(), "FLOAT", result, FLOAT))
+                       ;
+               else
+                       return false;
+       }
+
+       attr = result;
+       return true;
+}
+
+void operator>>(const LexicalConverter &conv, VertexAttribute &a)
+{
+       const string &str = conv.get();
+       try
+       {
+               if(convert_attribute(str, "VERTEX", 2, 4, a, VERTEX2) ||
+                       convert_attribute(str, "COLOR", 3, 4, a, COLOR3) ||
+                       convert_attribute(str, "NORMAL", 3, 3, a, NORMAL3) ||
+                       convert_attribute(str, "TANGENT", 3, 3, a, TANGENT3) ||
+                       convert_attribute(str, "GROUP", 1, 4, a, GROUP1) ||
+                       convert_attribute(str, "WEIGHT", 1, 4, a, WEIGHT1) ||
+                       convert_attribute(str, "TEXCOORD", 1, 4, a, TEXCOORD1) ||
+                       convert_attribute(str, "GENERIC", 1, 4, a, GENERIC1))
+                       return;
        }
-       else
-               throw lexical_error(format("conversion of '%s' to VertexAttribute", str));
+       catch(...)
+       { }
+
+       throw lexical_error(format("conversion of '%s' to VertexAttribute", str));
 }
 
 } // namespace GL